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	<id>https://www.redcap.org/index.php?action=history&amp;feed=atom&amp;title=Legacy%3APermanent_effects</id>
	<title>Legacy:Permanent effects - Revision history</title>
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	<updated>2026-10-23T16:24:12Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://www.redcap.org/index.php?title=Legacy:Permanent_effects&amp;diff=1754&amp;oldid=prev</id>
		<title>Redcap Automation: Importing text file</title>
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		<updated>2012-08-05T00:40:24Z</updated>

		<summary type="html">&lt;p&gt;Importing text file&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Version 1 ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Date:&amp;#039;&amp;#039;&amp;#039; 2009-01-03 14:24:54 GMT&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author:&amp;#039;&amp;#039;&amp;#039; AndrewGronosky&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Comment:&amp;#039;&amp;#039;&amp;#039; Initial version&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the basic [[Fifth Edition]] rules, the [[Permanent Duration]] does not exist. there are two ways to get a permanent magical effect, and a third way to create long-lasting effects that approximate permanency.&lt;br /&gt;
&lt;br /&gt;
=Enchanted Devices&lt;br /&gt;
&lt;br /&gt;
First, just about any effect can be made permanent via an [[Enchanted Device]]. One way to do this is to make a &amp;quot;constant effect device&amp;quot; as explained in the sidebar on p. 99. For instance, to turn someone permanently into a frog, you could make an enchanted device that attaches to the victim, say a collar or cloak, with a constant effect. Then design the effect so it can only be activated or deactivated by you (&amp;quot;Effect Use&amp;quot;, p. 99) and build in a [[Requisite]] so the item changes along with the wearer, becoming part of the animal form. Then, if you manage to get someone to put on the item (and it penetrates his [[Magic Resistance]]), poof! he&amp;#039;s a frog, he cannot voluntarily change back, the item can&amp;#039;t fall off, and the effect does not expire. Of course, you had to spend one or more seasons in the lab to make the item, which is a big investment just to turn one person into a frog. Also, the item would cause [[Warping]] as a continuous effect (p. 167).&lt;br /&gt;
&lt;br /&gt;
=Rituals&lt;br /&gt;
&lt;br /&gt;
The other way to get a permanent effect is with a [[Momentary]] [[Creo]] [[Ritual]] as explained on p. 112. Some people are a bit confused by this, so here is re-phrased explanation. Normally a [[Momentary]] spell happens and then is gone: if you conjure an apple with Momentary duration, an apple flickers into existence and then the spell wears off and it flickers back out. As a special exception, if you use a Ritual, then the apple would become real and non-magical during that moment, and it would act like a non-magical apple when the Momentary duration wore off. Non-magical apples keep existing, so the apple would be &amp;quot;permanent&amp;quot; and indeed it could not be dispelled.&lt;br /&gt;
&lt;br /&gt;
=Ring Duration&lt;br /&gt;
&lt;br /&gt;
The [[Ring Duration]] can create long-lasting effects with no pre-determined expiration date.  If the ring is graven into a durable material such as stone or metal, the spell will last indefinitely until the contents of the Ring are moved.&lt;br /&gt;
&lt;br /&gt;
=Other Permanent Effects&lt;br /&gt;
&lt;br /&gt;
[[TMRE|The Mysteries: Revised Edition]] includes some new options for magi who&amp;#039;ve been Initiated into certain mysteries, including a way to create permanent effects.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
== Version 2 ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Date:&amp;#039;&amp;#039;&amp;#039; 2009-01-03 14:25:31 GMT&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author:&amp;#039;&amp;#039;&amp;#039; AndrewGronosky&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Comment:&amp;#039;&amp;#039;&amp;#039; Momentary-&amp;gt;Momentary Duration&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the basic [[Fifth Edition]] rules, the [[Permanent Duration]] does not exist. there are two ways to get a permanent magical effect, and a third way to create long-lasting effects that approximate permanency.&lt;br /&gt;
&lt;br /&gt;
=Enchanted Devices&lt;br /&gt;
&lt;br /&gt;
First, just about any effect can be made permanent via an [[Enchanted Device]]. One way to do this is to make a &amp;quot;constant effect device&amp;quot; as explained in the sidebar on p. 99. For instance, to turn someone permanently into a frog, you could make an enchanted device that attaches to the victim, say a collar or cloak, with a constant effect. Then design the effect so it can only be activated or deactivated by you (&amp;quot;Effect Use&amp;quot;, p. 99) and build in a [[Requisite]] so the item changes along with the wearer, becoming part of the animal form. Then, if you manage to get someone to put on the item (and it penetrates his [[Magic Resistance]]), poof! he&amp;#039;s a frog, he cannot voluntarily change back, the item can&amp;#039;t fall off, and the effect does not expire. Of course, you had to spend one or more seasons in the lab to make the item, which is a big investment just to turn one person into a frog. Also, the item would cause [[Warping]] as a continuous effect (p. 167).&lt;br /&gt;
&lt;br /&gt;
=Rituals&lt;br /&gt;
&lt;br /&gt;
The other way to get a permanent effect is with a [[Momentary Duration]] [[Creo]] [[Ritual]] as explained on p. 112. Some people are a bit confused by this, so here is re-phrased explanation. Normally a [[Momentary Duration]] spell happens and then is ppens and then is gone: if you conjure an apple with Momentary duration, an apple flickers into existence and then the spell wears off and it flickers back out. As a special exception, if you use a Ritual, then the apple would become real and non-magical during that moment, and it would act like a non-magical apple when the Momentary duration wore off. Non-magical apples keep existing, so the apple would be &amp;quot;permanent&amp;quot; and indeed it could not be dispelled.&lt;br /&gt;
&lt;br /&gt;
=Ring Duration&lt;br /&gt;
&lt;br /&gt;
The [[Ring Duration]] can create long-lasting effects with no pre-determined expiration date.  If the ring is graven into a durable material such as stone or metal, the spell will last indefinitely until the contents of the Ring are moved.&lt;br /&gt;
&lt;br /&gt;
=Other Permanent Effects&lt;br /&gt;
&lt;br /&gt;
[[TMRE|The Mysteries: Revised Edition]] includes some new options for magi who&amp;#039;ve been Initiated into certain mysteries, including a way to create&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Redcap Automation</name></author>
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