Against the Dark: Difference between revisions
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== Subject and Contents == | == Subject and Contents == | ||
The [http://www.atlas-games.com/pdf_storage/TransylvaniaContents.pdf table of contents] is available from [[Atlas Games]]. The book describes the [[ | The [http://www.atlas-games.com/pdf_storage/TransylvaniaContents.pdf table of contents] is available from [[Atlas Games]]. The book describes the [[Transylvanian Tribunal]] dominated by [[House Tremere]], but in which other magi may flourish (and are playable). There are only four [[covenants]] in the Tribunal, but covenant in employed by House Tremere in a non-standard sense, and in fact many ''oppida'' (lit. "camps") exist, being in essence what are defined as covenants in other Tribunals. (As such it is perfectly possible for the players to create their own ''oppida''/covenant in the Tribunal. | ||
The book greatly develops the depiction of House Tremere in [[HoH:TL]] and provides information on Prima [[Poena]], [[Coeris]], and Tremere strategic doctrine and ambitions. | The book greatly develops the depiction of House Tremere in [[HoH:TL]] and provides information on Prima [[Poena]], [[Coeris]], and Tremere strategic doctrine and ambitions. | ||
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Mundane politics are covered, with the Kingdom of Hungary, the Bulgarian Empire, and a chapter in the Slavs covering Serbia, Croatia and Bosnia in 1220 as well as infomation on the cumans and other nomadic groups. However the authors note in their introduction that this is a Mythic European version of the region, reconstructed from folk legends and fairy stories for game playability, not an attempt to enter the contentious world of Balkans history. | Mundane politics are covered, with the Kingdom of Hungary, the Bulgarian Empire, and a chapter in the Slavs covering Serbia, Croatia and Bosnia in 1220 as well as infomation on the cumans and other nomadic groups. However the authors note in their introduction that this is a Mythic European version of the region, reconstructed from folk legends and fairy stories for game playability, not an attempt to enter the contentious world of Balkans history. | ||
Two [[Hedge Magic traditions]] are presented in this book: [[Storm Wizards]] and [[ | Two [[Hedge Magic traditions]] are presented in this book: [[Storm Wizards]] and [[Vampire Hunters]], both found primarily in the [[Transylvanian Tribunal]]. | ||
The book is noteworthy for being particularly heavy in terms of [[Story Seeds]] and examples of how to use the material in play. | The book is noteworthy for being particularly heavy in terms of [[Story Seeds]] and examples of how to use the material in play. |
Revision as of 04:10, 16 April 2013
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Against the Dark: The Transylvanian Tribunal is the Tribunal sourcebook for the Transylvanian Tribunal. It is the first Ars Magica book to focus on that part of Mythic Europe, which includes the powerful and historically important kingdom of Hungary.
Product Information | |
---|---|
Rules Edition: | Fifth |
Abbreviation: | AtD |
Product Type: | Tribunal sourcebook |
Author(s): |
Timothy Ferguson, Richard Love, Matt Ryan, Mark Shirley |
Publisher: | Atlas Games |
Product Number: | AG0302 |
ISBN: | 1-58978-130-9 |
Release date: | 2013 |
Format: | Hardcover, 144 pages |
Availability: | Available at Wharehouse 23 as of January 16, 2013 |
Subject and Contents
The table of contents is available from Atlas Games. The book describes the Transylvanian Tribunal dominated by House Tremere, but in which other magi may flourish (and are playable). There are only four covenants in the Tribunal, but covenant in employed by House Tremere in a non-standard sense, and in fact many oppida (lit. "camps") exist, being in essence what are defined as covenants in other Tribunals. (As such it is perfectly possible for the players to create their own oppida/covenant in the Tribunal.
The book greatly develops the depiction of House Tremere in HoH:TL and provides information on Prima Poena, Coeris, and Tremere strategic doctrine and ambitions.
Mundane politics are covered, with the Kingdom of Hungary, the Bulgarian Empire, and a chapter in the Slavs covering Serbia, Croatia and Bosnia in 1220 as well as infomation on the cumans and other nomadic groups. However the authors note in their introduction that this is a Mythic European version of the region, reconstructed from folk legends and fairy stories for game playability, not an attempt to enter the contentious world of Balkans history.
Two Hedge Magic traditions are presented in this book: Storm Wizards and Vampire Hunters, both found primarily in the Transylvanian Tribunal.
The book is noteworthy for being particularly heavy in terms of Story Seeds and examples of how to use the material in play.
Release
The book was released in late January 2013.