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Project: Redcap; the crossroads of the Order

Ars Magica Reference Document

From Project: Redcap
Revision as of 03:59, 25 August 2025 by Yair (talk | contribs)

This Ars Magica Reference Document is a hyperlinked document containing all the Ars Magica Open License material.

This document is still under construction. You are invited to help constructing it, through the Ars Magica Open Content Conversion Tracker.

Core Books

Definitive Edition
The core Fifth Edition rules including the core material from all the supplements.
Standard Core Rulebook
The core Fifth Edition rules.

The Order

Houses of Hermes - True Lineages
House Bonisagus, Guernicus, Mercere, and Tremere.
Houses of Hermes - Mystery Cults
House Bjornaer, Criamon, Merinita, and Verditius.
Houses of Hermes - Societates
House Flambeau, Jerbiton, and Tytalus, and Ex Miscellanea.
The Mysteries Revised Edition
Mystery Cults that may exist in the setting, and rules for mystery cults.
Covenants
Extended Hooks & Boons, laboratory improvement rules, library, finance, and more.
Grogs
Apprentices
Magi of Hermes
A collection of 15 example magi.
Legends of Hermes
A collection of five legendary magi, and an adventure linked to each.
Through the Aegis
Five example covenants.
Semita Errabunda
A free example covenant.

Realms of Power

Realms of Power - Magic
Creating Mighty creatures, a Magical and mundane bestiary, the Magic Realm proper, and more.
Realms of Power - Faerie
Faeries, faerie-based hedge wizardry, faerie auras and the faerie realm, and more.
Realms of Power - The Divine
Angels and Divine creatures, the Dominion, divine-based hedge wizardry, the three great monotheistic faiths, and more.
Realms of Power - The Infernal
Demons, diabolists, infernal auras and regios, and more.

Tribunals

Faith & Flame - The Provencal Tribunal
A "vanilla", no-tribunal-specific-rules, tribunal.
Guardians of the Forest
The Rhine Tribunal: Politics divided into Gilds (parties), with senior magi having more votes. Includes a Rhine-Gorge saga-starting locale and ideas.
The Contested Isle - The Hibernian Tribunal
The Lion and the Lily - The Normandy Tribunal
The Sundered Eagle - The Theban Tribunal
Against the Dark -The Transylvanian Tribunal
Heirs to Merlin - The Stonehenge Tribunal (4E)
The Dragon and the Bear - The Novgorod Tribunal (4E)
Sanctuary of Ice - The Tribunal of the Greater Alps (4E)
Blood & Sand - The Levant Tribunal (4E)
Tribunals of Hermes - Iberia (3E)
Tribunals of Hermes - Rome (3E)

Mythic Europe and Beyond

The Church
Lords of Men
City & Guild
Art & Academe
The Cradle & The Crescent
Lands of the Nile
Between Sand & Sea
Mythic Locations
Land of Fire and Ice - Mythic Iceland (4E)
Ultimate Thule - Mythic Scandinavia (4E)
Lion of the North - Mythic Scotland (4E)

Rival Magic

Rival Magic
Hedge Magic
Ancient Magic

Scenarios

Calebais
Tales of Mythic Europe
Thrice-Told Tales
Antagonists
Hooks
Tales of Power
Dies Irae
Nigrasaxa (4E)

Transforming Mythic Europe

Transforming Mythic Europe
Hermetic Projects

Non-Ars Magica Scenarios

The Fallen Fane
The Black Monks of Glastonbury