Additional rules index

From Project: Redcap
Revision as of 02:07, 20 June 2018 by Yirkash (talk | contribs) (→‎Rules: Fixed sub-entries format)

Throughout the Ars Magic product line, several additional mechanics have been added in supplements other than the core rulebook. Plenty of those books have included rules for specific situations, sometimes clarifying existing rules, sometimes expanding existing mechanincs or providing alternative mechanics, and sometimes providing rulesets for whole new activities.

This list is meant to provide a list of new or expanded mechanics found throughout the supplement books, along with book and page references. This page is meant to only be a list, not expanding on details about the rules referenced, instead linking to the proper page if one exists.

Rules

  • Aura Variation – RoP:M 10
  • Awakened Animals – BCoC 92
  • Bearing Child – A&A 62
  • Cats – RoP:M 70
  • Certamen Dueling – HoH:TL 134
  • Covenants – Cov, A&A 58
  • Debate – HoH:S 90
  • Diseases – A&A 45, 57
  • Dragon lines – AM 125
  • Fertility spells – AM 56
  • Ghosts – AM 33-34
  • Hermetic Integration of Other Magic Systems
    • Ancient Magic – AM 7
    • Hedge Magic – ArM 106, HoH:S 127, HMRE 6, 8, 14
  • Item Quality – C&G 67
  • Joining the Order of Hermes – HoH:S 127, HMRE 6
  • Labor – C&G 37
  • Libraries (as sources of information) – Cov 98, A&A 26, AM 68
  • Mongolian bows – AM 16-17
  • Mundane Beasts – HoH:MC 38, RoP:M 140
  • Mysteries – TMRE 8, HoH:MC 4
  • Mythic Companions – HoH:TL 103, RoP:D 66
  • Original Research (Breakthroughs) – HoH:TL 26
  • Other languages for hermetic magic – AM 29
  • Potent Magic – HoH:MC 6, TMRE 31
  • Pregnancy – AM 55
  • Research (libraries) – Cov 98, A&A 26, AM 68
  • Ship Combat – C&G 86
  • Spell Traces – HoH:TL 71
  • Stone-age weapons – AM 95
  • Trade – C&G 107
  • Travel – C&G 80
  • Urban Magic (Lacunae) – HoH:S 57
  • Vis (Extraordinary & Dedicated) – RoP:M 119
  • Vis (Infernal) – RoP:I 18
  • Wound Recovery (Advanced) – A&A 61