Inventing Spells

From Project: Redcap

Synopsis

Inventing spells is the less efficient way of learning a spell, but on the other hand is the only way Magi can do it completely by themselves (that is without the need of a Teacher or a Lab Text.

Inventing Spells ArM5

The first thing to do is define the spell, what it does, what arts it uses, and parameters:range, duration, and target. That will define the level of the spell.

After defining a spell, the Maga needs to be able to learn it, that means that the lab total for the Technique/Form of the spell needs to be higher to the level of the spell.

See also