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Ars Magica Open License logo.
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File usage
More than 100 pages use this file. The following list shows the first 100 pages that use this file only. A full list is available.
- Against the Dark - The Transylvanian Tribunal Chapter Eight: Creatures
- Against the Dark - The Transylvanian Tribunal Chapter Five: The Slavs
- Against the Dark - The Transylvanian Tribunal Chapter Four: The Bulgarians
- Against the Dark - The Transylvanian Tribunal Chapter Nine: Hedge Traditions
- Against the Dark - The Transylvanian Tribunal Chapter One: Introduction
- Against the Dark - The Transylvanian Tribunal Chapter Seven: Networks of Hidden Fortresses
- Against the Dark - The Transylvanian Tribunal Chapter Six: Peoples of the Transylvanian Border
- Against the Dark - The Transylvanian Tribunal Chapter Ten: Horror Stories
- Against the Dark - The Transylvanian Tribunal Chapter Three: The Hungarians
- Against the Dark - The Transylvanian Tribunal Chapter Two: Hermetic Culture
- Ars Magica 5E Standard Edition, Appendix II: Formulae Review
- Ars Magica 5E Standard Edition, Appendix III: Spells Index
- Ars Magica 5E Standard Edition, Chapter Eight: Laboratory
- Ars Magica 5E Standard Edition, Chapter Eleven: Obstacles
- Ars Magica 5E Standard Edition, Chapter Five: Abilities
- Ars Magica 5E Standard Edition, Chapter Four: Virtues and Flaws
- Ars Magica 5E Standard Edition, Chapter Fourteen: Mythic Europe
- Ars Magica 5E Standard Edition, Chapter Nine: Spells
- Ars Magica 5E Standard Edition, Chapter One: Introduction
- Ars Magica 5E Standard Edition, Chapter Seven: Hermetic Magic
- Ars Magica 5E Standard Edition, Chapter Six: Covenants
- Ars Magica 5E Standard Edition, Chapter Ten: Long-Term Events
- Ars Magica 5E Standard Edition, Chapter Three: Characters
- Ars Magica 5E Standard Edition, Chapter Two: The Order of Hermes
- Ars Magica 5e Standard Edition Core Rulebook
- Ars Magica Definitive Edition, Chapter Eight: Laboratory
- Ars Magica Definitive Edition, Chapter Eleven: Obstacles
- Ars Magica Definitive Edition, Chapter Four: Virtues and Flaws
- Ars Magica Definitive Edition, Chapter One: Introduction
- Ars Magica Definitive Edition, Chapter Seven: Hermetic Magic
- Ars Magica Definitive Edition, Chapter Ten: Long Term Events
- Ars Magica Definitive Edition, Chapter Thirteen: Bestiary
- Ars Magica Definitive Edition, Chapter Twelve: Realms
- Ars Magica Definitive Edition, Chapter Two: Order of Hermes
- Ars Magica Open Content Conversion Tracker
- Art & Academe Chapter Five: Experimental Philsophy
- Book of Mundane Beasts
- Covenants Chapter Seven: Library
- Faith & Flame - The Provençal Tribunal Chapter Five: Gascony
- Guardians of the Forest Chapter Eight: Central Germany
- Guardians of the Forest Chapter Eleven: Rhine Sagas
- Guardians of the Forest Chapter Four: The Forest
- Guardians of the Forest Chapter Nine: The Eastern Marches
- Guardians of the Forest Chapter One: Introduction
- Guardians of the Forest Chapter Seven: The Lowlands
- Guardians of the Forest Chapter Six: The Black Forest
- Guardians of the Forest Chapter Ten: Bohemia
- Guardians of the Forest Chapter Three: Tribunal History & Customs
- Houses of Hermes: Mystery Cults Chapter Five: House Verditius
- Houses of Hermes: Mystery Cults Chapter Four: House Merinita
- Houses of Hermes: Mystery Cults Chapter One: The Mechanics of Initiation
- Houses of Hermes: Mystery Cults Chapter Three: House Criamon
- Houses of Hermes: Mystery Cults Chapter Two: House Bjornaer
- Houses of Hermes: Societates Appendix: Agencies
- Houses of Hermes: Societates Chapter Four: House Tytalus
- Houses of Hermes: Societates Chapter Two: House Flambeau
- Houses of Hermes: True Lineages Chapter Four: House Tremere
- Houses of Hermes: True Lineages Chapter One: House Bonisagus
- Houses of Hermes: True Lineages Chapter Two: House Guernicus
- Land of Fire & Ice Chapter 1: Introduction
- Nigrasaxa Book, Chapter One: One Small Favor
- Nigrasaxa Book, Chapter Three: The Tribunal
- Nigrasaxa Book, Chapter Two: Maximianus' Final Twilight
- Nigrasaxa Book, First Interlude
- Nigrasaxa Book, Introduction
- Nigrasaxa Book, Second Interlude
- Nigrasaxa Book, The Covenant of Nigrasaxa
- Realms of Power: Magic
- Realms of Power: Magic Chapter Seven: Magic Spirits
- Realms of Power: The Divine Chapter Four: Mythic Christianity
- Realms of Power: The Infernal Chapter Eleven: Ars Goetia
- Semita Errabunda
- The Contested Isle Ch 1
- The Contested Isle Ch 10
- The Contested Isle Ch 11
- The Contested Isle Ch 12
- The Contested Isle Ch 13
- The Contested Isle Ch 2
- The Contested Isle Ch 3
- The Contested Isle Ch 4
- The Contested Isle Ch 5
- The Contested Isle Ch 6
- The Contested Isle Ch 7
- The Contested Isle Ch 8
- The Contested Isle Ch 9
- The Dragon and the Bear Chapter Appendix One: Shamans
- The Dragon and the Bear Chapter Five: Hermetic Landscape
- The Dragon and the Bear Chapter Four: Slavic Faerie
- The Dragon and the Bear Chapter One: Introduction
- The Dragon and the Bear Chapter Seven: Saga
- The Dragon and the Bear Chapter Six: Mythic Mongols
- The Dragon and the Bear Chapter Two: The Slavs
- The Lion and the Lily - The Normandy Tribunal Chapter Eight: Flanders and Picardy
- The Lion and the Lily - The Normandy Tribunal Chapter Five: Normandy
- The Lion and the Lily - The Normandy Tribunal Chapter Ten: Normandy Sagas
- The Lion and the Lily - The Normandy Tribunal Chapter Three: Hermetic History and Culture
- The Mysteries: Revised Edition Chapter Four: Curious Common Magics
- The Mysteries: Revised Edition Chapter One: The Mysteries
- The Mysteries: Revised Edition Chapter Thirteen: Mercurian Magic
- The Mysteries: Revised Edition Chapter Two: Entering the Mysteries
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