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  • * [[Dominion Lore]] * [[Faerie Lore]] ...
    769 bytes (103 words) - 17:56, 6 August 2012
  • |productName = '''Living Lore''' |imageFile = Living Lore cover.jpg ...
    2 KB (197 words) - 20:48, 15 July 2013
  • ...uch initially: A ragtag band of wizards, whose only common trait was their faerie ancestry and strange looks, they banded together to protect each other, the ...magic and faerie lore, they learned in time to tap into the power of their faerie side to bolster their spells, more than a few proving themselves able to ex ...
    2 KB (320 words) - 04:42, 19 February 2014
  • |productName = '''Faerie Stories''' |imageFile =Faerie Stories cover.jpg ...
    4 KB (620 words) - 14:21, 21 June 2014
  • * [[Faerie Magic]] ([[Outer Mystery]]) * [[Nature Lore]] ...
    3 KB (370 words) - 21:40, 20 November 2012
  • * ''[[Realms of Power: Faerie]]'' * ''[[Living Lore]]'' ...
    3 KB (477 words) - 19:50, 5 July 2020
  • * ''[[Realms of Power: Faerie]]'' (with [[Timothy Ferguson]] and [[Mark Shirley]]) * ''[[Living Lore]]'' (with [[Robert Angeloni]], [[Keith Baker]], [[Niall Christie]], [[Rich ...
    3 KB (472 words) - 11:07, 16 October 2024
  • ...ivine]], Hell for the [[Infernal]], and [[Arcadia]] for the [[Realm]] of [[Faerie]]. Although [[Hermetic]] [[Magic Lore]] does not offer an holistic theory on the structure of the Magic Realm, no ...
    3 KB (498 words) - 11:54, 16 November 2016
  • ...thod of gaining [[Immortality|immortality]] by transforming oneself into a Faerie being, that has been criticized for allowing PCs to gain a lot of power by ...
    6 KB (898 words) - 10:32, 25 July 2022
  • Magi of [[House Merinita]] can use their score in [[Faerie Magic]] in lieu of Magic Theory under certain circumstances.<ref>''[[Houses The [[Mystery]] of [[Vulgar Alchemy]] uses [[Magic Lore]] in addition to Magic Theory.<ref>''[[The Mysteries Revised Edition]]'', p ...
    4 KB (640 words) - 09:03, 4 August 2022
  • Faerie Stories cover.jpg|AG0273 [[Faerie Stories]]<br>(Nov)<br>Scenario Living Lore cover.jpg|AG0272 [[Living Lore]]<br>(February)<br>Scenario Sourcebook ...
    12 KB (1,656 words) - 04:56, 4 March 2021
  • * Faerie Doctor – [[RoPF|RoP:F]] 117 * [[Faerie Blood]] – [[HoHTL|HoH:TL]] 104 ...
    5 KB (624 words) - 10:09, 22 June 2018
  • ...d with any Ability, but some pairings are rare; Strength + Order of Hermes Lore, for example, is unlikely to be called upon very often. The appropriate Cha Most of these Supernatural Abilities are granted by the Magic or Faerie realms of power, and use the relevant column on the Realm Interaction table ...
    37 KB (5,852 words) - 15:33, 25 October 2024
  • ...Século 13, exceto pelo fato de que [[magus|magos]], [[dragon|dragões]] e [[faerie|fadas]] existem. ...d the [[Mythic Europe]] setting, as well as an increasing amount of tribal lore about the [[fan community]]. ...
    4 KB (653 words) - 06:53, 13 September 2014
  • |''[[Realms of Power: Faerie]]'' | [http://www.warehouse23.com/products/ars-magica-realms-of-power-faerie PDF available] ...
    20 KB (2,655 words) - 07:46, 23 October 2024
  • ...th a rich NPC cast to make things interesting, including a [[venditor]], a faerie, a papal legate with scheming against the [[Order of Hermes|Order]], and no ...venture an ancient [[House Tytalus|Tytalus]] [[magus]] is manipulated by [[Faerie|faeries]], who orchestrate his downfall and, later, his rise. The PCs can g ...
    35 KB (5,777 words) - 18:31, 16 April 2016
  • ...her based on enigmatic wisdom and familiarity (Enigmatic Wisdom + Covenant Lore); the roll is Simple and EF 6 for any familiar place. It is possible to pee ...h for books on their own, but this requires an (Enigmatic Wisdom + Library Lore) roll with EF 6 for a very familiar book (such as one the magus has read be ...
    13 KB (2,222 words) - 13:33, 12 May 2013
  • ...magics, whereas Elder Gild Trained might grant Etiquette, Faerie Lore, and faerie spells. This extra training may negate the effect of the Weak Parens Flaw, ...
    27 KB (4,555 words) - 22:42, 28 October 2024
  • A character must have a score of at least 1 in the relevant Realm Lore, or the appropriate Ability, to copy a text about a Supernatural Ability wi ...st (House) Lore 1; the Mystagogue for any Initiate must also know the same Lore, but generally needs a high level if the Initiation is to succeed. To grant ...
    37 KB (6,148 words) - 22:03, 28 October 2024
  • ...Code of Hermes. All characters must have a score of at least 1 in one Area Lore. ...many powerful magical spirits. (Some Merinita magi believe this applies to faerie gods as well, although others maintain that such gods can be destroyed, but ...
    57 KB (9,482 words) - 17:24, 28 December 2020
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