Arcane Ability: Difference between revisions

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An '''Arcane Ability''' is an [[Ability]] that represents skill or knowledge related to magic, or the supernatural generally.  In [[ArM5]], only [[Magus|magi]] can freely choose Arcane Abilities at character creation; [[Companion|companions]] and [[Grog|grogs]] must have a [[Virtue|Virtues and Flaws]] to gain access to them.
An '''Arcane Ability''' is an [[Ability]] that represents skill or knowledge related to magic, or the supernatural generally.  In [[ArM5]], only [[Magus|magi]] can freely choose Arcane Abilities at character creation. [[Companion]]s and [[grog]]s must have a [[Virtue|Virtues and Flaws]] to gain access to them<ref>"Arcane Abilities," ''[[Ars Magica Fifth Edition]]'', page 63</ref>.


== The Arcane Abilities ==
== The Arcane Abilities ==
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* [[Code of Hermes Ability|Code of Hermes]]
* [[Code of Hermes Ability|Code of Hermes]]
* Dominion Lore
* [[Dominion Lore]]
* Faerie Lore
* [[Faerie Lore]]
* [[Finesse]]
* [[Finesse]]
* Infernal Lore
* [[Infernal Lore]]
* [[Magic Lore]]
* [[Magic Lore]]
* [[Parma Magica]]
* [[Parma Magica]]
* [[Penetration Ability|Penetration]]
* [[Penetration Ability|Penetration]]
== References ==
<references />
[[Category:Rules]]
[[Category:Rules]]
[[Category:ArM3]]
[[Category:ArM3]]
[[Category:ArM4]]
[[Category:ArM4]]
[[Category:ArM5]]
[[Category:ArM5]]

Latest revision as of 17:56, 6 August 2012

An Arcane Ability is an Ability that represents skill or knowledge related to magic, or the supernatural generally. In ArM5, only magi can freely choose Arcane Abilities at character creation. Companions and grogs must have a Virtues and Flaws to gain access to them[1].

The Arcane Abilities

The list of Arcane Abilities from page 63 of ArM5 is:

References

  1. "Arcane Abilities," Ars Magica Fifth Edition, page 63