Exposure: Difference between revisions

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'''Exposure''' in [[ArM5]] refers to a method for gaining [[Experience Points]].  For other meanings of the term, see Related Topics below.
'''Exposure''' in [[ArM5]] refers to a method for gaining [[Experience Points]].  For other meanings of the term, see Related Topics below.


==  Gaining Experience Through Exposure ==
==  Gaining Experience Through Exposure ==
Exposure is a kind of learning by doing.  Unlike other methods of gaining experience points, a character can get exposure while spending the [[Season]] doing something else.  For example, if a companion spends a season working as a blacksmith, she makes a lot of horseshoes (and some money) and simultaneously gains experience points due to exposure.
Exposure is a kind of learning by doing.  Unlike other methods of gaining experience points, a character can get exposure while spending the [[Season]] doing something else.  For example, if a companion spends a season working as a blacksmith, she makes a lot of horseshoes (and some money) and simultaneously gains experience points due to exposure.


Compared to other learning methods in [[ArM5]], exposure tends to have a poor [[Source Quality]] with the exception of exposure to a Language [[Ability]] by immersion, which has a rather high Source Quality.
Compared to other learning methods in [[ArM5]], exposure tends to have a poor [[Source Quality]] -- with the exception of exposure to a Language [[Ability]] by immersion, which has a rather high Source Quality.


==  Past Editions ==
==  Past Editions ==
 
Exposure as a learning method did not formally exist prior to [[ArM5]], but a related concept does appear in [[Fourth Edition]]: [[magus | magi]] gained experience points in [[Magic Theory (Ability)|Magic Theory]] every season they spent working in the [[Laboratory]].
Exposure as a learning method did not formally exist prior to [[ArM5]], but a related concept does appear in [[Fourth Edition]]: [[magus | magi]] gained experience points in [[Magic Theory]] every season they spent working in the [[Laboratory]].


==  References ==
==  References ==
* Exposure, [[ArM5]] page 165
* Exposure, [[ArM5]] page 165


==  Related Topics ==
==  Related Topics ==
* [[Training]]
* [[Training]]
* [[Practice]]
* [[Practice]]
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* Deprivation (exposure to the elements), [[ArM5]] page 180
* Deprivation (exposure to the elements), [[ArM5]] page 180
* [[Long-Term Fatigue]] (exposure to the elements)
* [[Long-Term Fatigue]] (exposure to the elements)
===  Legacy Page  ===
 
==  Legacy Page  ==
The history of this page before August 6, 2010 is archived at [[Legacy:exposure]]
The history of this page before August 6, 2010 is archived at [[Legacy:exposure]]
[[Category:Rules]]
[[Category:Rules]]
[[Category:ArM5]]
[[Category:ArM5]]

Revision as of 05:05, 28 April 2013

Exposure in ArM5 refers to a method for gaining Experience Points. For other meanings of the term, see Related Topics below.

Gaining Experience Through Exposure

Exposure is a kind of learning by doing. Unlike other methods of gaining experience points, a character can get exposure while spending the Season doing something else. For example, if a companion spends a season working as a blacksmith, she makes a lot of horseshoes (and some money) and simultaneously gains experience points due to exposure.

Compared to other learning methods in ArM5, exposure tends to have a poor Source Quality -- with the exception of exposure to a Language Ability by immersion, which has a rather high Source Quality.

Past Editions

Exposure as a learning method did not formally exist prior to ArM5, but a related concept does appear in Fourth Edition: magi gained experience points in Magic Theory every season they spent working in the Laboratory.

References

  • Exposure, ArM5 page 165

Related Topics

Legacy Page

The history of this page before August 6, 2010 is archived at Legacy:exposure