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  • The following characters have been pre-made as starting characters. You can pick up and play them as-is, or use them as examples or a base for ...5 year old magi straight out of gauntlet. Most first sagas begin with such characters (as per the book's advice, on p. 29), and they are suitable as new recruits ...
    1 KB (190 words) - 17:15, 2 April 2014

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  • The following characters have been pre-made as starting characters. You can pick up and play them as-is, or use them as examples or a base for ...5 year old magi straight out of gauntlet. Most first sagas begin with such characters (as per the book's advice, on p. 29), and they are suitable as new recruits ...
    1 KB (190 words) - 17:15, 2 April 2014
  • ...mind that in [[troupe style]] play, the line can become confused for minor characters. [[Category:Characters]] ...
    612 bytes (89 words) - 14:03, 18 December 2012
  • ...rruption," ''[[Realms of Power: The Infernal]]'', "Chapter Nine - Infernal Characters", p. 91</ref>. ...rruption," ''[[Realms of Power: The Infernal]]'', "Chapter Nine - Infernal Characters", p. 83</ref> ...
    1 KB (159 words) - 08:04, 7 September 2014
  • ...iration for player characters. It contains full [[ArM5]] statistics of the characters, at several points in the life of each [[magus]]. [[Category:Characters]] ...
    1 KB (198 words) - 18:46, 15 February 2013
  • ...agical item that can be created by characters (usually [[companion]]-level characters) who have certain [[Supernatural Virtue]]s. Wondrous items were introduced ...
    719 bytes (101 words) - 16:23, 20 January 2013
  • ...ly they are members of hedge traditions and are not equal to [[Magi]] type characters. ...
    185 bytes (27 words) - 20:40, 10 December 2016
  • ...ca, a '''Companion''' is a [[Character type|character type]]. They are key characters in the [[Saga|saga]], and a player may end up playing his companion charact ...agical powers), and can experience more facets of Mythic Europe than other characters. Companions of exceptional potency are Mythic Companions, who are often pla ...
    1 KB (180 words) - 21:57, 15 June 2013
  • ...ho have Heroic Flaws (or [[Heroic Virtue | Virtues]]) are called '''Heroic Characters'''. A character must meet specific requirements to be a heroic character; s ...
    664 bytes (85 words) - 13:41, 9 June 2015
  • In Ars Magica, characters can suffer [[Short Term Fatigue]] as a result of strenuous activity, includ ...cters to involuntarily lose [[Fatigue level | Fatigue Levels]] in combat. Characters typically become tired only through voluntarily using the [[Exertion]] comb ...
    3 KB (406 words) - 08:24, 21 August 2016
  • == Characters == ...overs the most important and most frequently used traits applicable to all characters, while the second page exclusively covers magical abilities. ...
    2 KB (369 words) - 02:09, 5 July 2020
  • ...who have Heroic Virtues (or [[Heroic Flaw | Flaws]]) are called '''Heroic Characters'''. A character must meet specific requirements to be a heroic character; ...
    851 bytes (99 words) - 16:22, 12 August 2012
  • ...however, in [[troupe style]] play, the line can become confused for minor characters. [[Category:Characters]] ...
    842 bytes (123 words) - 00:07, 27 October 2013
  • [[Category:Characters]] ...
    213 bytes (28 words) - 02:59, 6 June 2019
  • The storyteller learned the story, the non-playable characters and describe the events, the environment and whatever the players do. ...
    186 bytes (29 words) - 06:40, 8 November 2016
  • == Gruagach Characters == * '''Give''', which allows the gruagach to affect other characters<ref>''[[Hedge Magic Revised Edition]]'', p. 59, "Give"</ref> ...
    2 KB (293 words) - 16:06, 17 February 2013
  • [[Category:Characters]] ...
    233 bytes (33 words) - 00:17, 1 January 2013
  • [[Category:Characters]] ...
    209 bytes (26 words) - 17:02, 21 January 2013
  • ...he magi with special talents or knowledge. [[Grog | Grogs]] are supporting characters, usually servants. ...n particular need guides and assistants. Magi are also the most demanding characters to play. ...
    3 KB (556 words) - 20:07, 10 June 2014
  • [[Category:Characters]] ...
    351 bytes (40 words) - 19:12, 12 June 2015
  • ...ind Story Flaws is that they make it easier for the storyguide to motivate characters. They provide a ready-made "hook" to get that character involved in the sa ...ening the variety of stories that occur and by making them relevant to the characters. ...
    3 KB (547 words) - 14:50, 18 December 2012
  • ...is very likely [[canon|non-canonical]], and is quite a bit unusual amongst characters in publication history, in so far as he is not mentioned in previous or sub [[Category:Characters]] ...
    1 KB (177 words) - 18:33, 27 May 2013
  • ...) represents a character's ability to communicate and get along with other characters. ...
    330 bytes (40 words) - 22:36, 19 October 2012
  • The majority of the characters in the book are mundanes, but there is also a chapter with ready-made magi. # Those Who Rule (5 characters) ...
    3 KB (426 words) - 05:07, 22 August 2013
  • [[Category:Characters]] ...
    255 bytes (36 words) - 21:23, 5 June 2015
  • {{about|a virtue that certain characters can take|items that can cast spells|Enchanted device}} ...
    322 bytes (44 words) - 17:25, 18 January 2013
  • ...HoHS]] also mentions that she may have written other books, now lost, that characters might seek as a story<ref name="ElainesWritings" />. [[Category:Characters]] ...
    1 KB (176 words) - 13:52, 11 January 2013
  • ...resence''' (abbr. Pre) represents a character's ability to appeal to other characters. Often referred to as charisma, Presence determines how capable a character ...
    310 bytes (45 words) - 17:42, 21 January 2013
  • [[Category:Characters]] ...
    308 bytes (45 words) - 20:02, 21 May 2013
  • [[Category:Characters]] ...
    309 bytes (39 words) - 20:34, 16 April 2013
  • [[Category:Characters]] ...
    359 bytes (47 words) - 19:31, 12 June 2015
  • [[Category:Characters]] ...
    335 bytes (43 words) - 13:20, 17 June 2015
  • During the long-term process of [[Aging|aging]], characters accumulate [[Aging Point]]s, and, once the [[Aging Point]]s have reached a ...
    354 bytes (49 words) - 16:19, 21 January 2013
  • [[Category:Characters]] ...
    346 bytes (45 words) - 03:48, 13 June 2015
  • [[Category:Characters]] ...
    348 bytes (47 words) - 19:36, 12 June 2015
  • [[Category:Characters]] ...
    352 bytes (50 words) - 19:05, 5 October 2013
  • [[Category:Characters]] ...
    472 bytes (64 words) - 03:58, 5 March 2017
  • ...are used to represent an Ars Magica character's learning and development. Characters accrue experience points over the course of the game, and players can spend ...stories. Unlike many other role-playing games, [[Ars Magica]] also grants characters experience points for studying, working, and practicing their trades. ...
    6 KB (869 words) - 16:55, 19 January 2014
  • Fatigue levels are the way to track a characters energy level. ...
    423 bytes (54 words) - 16:14, 21 August 2016
  • ...y specific player - who has agreed to fulfill a martial role to the Player Characters, acting mainly as a bodyguard and to some extent as a trusted warrior as we [[Category:Characters]] ...
    1 KB (241 words) - 13:59, 10 June 2015
  • [[Category:Characters]] ...
    357 bytes (53 words) - 21:56, 23 April 2013
  • ...m_affiliations>''[[Realms of Power: the Infernal]]'', Chapter 9 ("Infernal Characters"), "Realm Affiliations", p. 93</ref> and the new [[Spell Mastery]] Ability ...t Virtues,<ref>''[[Realms of Power: the Infernal]]'', Chapter 9 ("Infernal Characters"), "New Virtues" insert, p. 82</ref><ref name=goetic_virtues /> which are c ...
    3 KB (381 words) - 08:51, 9 September 2014
  • The collection of player characters in an [[Ars Magica]] game is called '''troupe'''. The word is also used to ...
    354 bytes (50 words) - 21:32, 16 November 2012
  • [[Category:Characters]] ...
    444 bytes (62 words) - 21:00, 5 June 2015
  • [[Category:Characters]] ...
    320 bytes (48 words) - 02:15, 15 May 2013
  • {{about|the Fifth Edition rule supplement|Hermetic apprentices as characters|Apprentice}} === Playing Child Characters === ...
    4 KB (583 words) - 11:38, 16 July 2013
  • [[Category:Characters]] ...
    424 bytes (66 words) - 12:57, 3 May 2013
  • ...ame, and includes a scenario as well as abbreviated rules and pregenerated characters. During the scenario, the players - and to a large degree, characters - will be acquainted with the [[Code of Hermes]] and especially the prohibi ...
    3 KB (465 words) - 18:09, 16 July 2013
  • e''' determines the order in which characters act in [[Combat]] or [[Certamen]]. A character's Initiative score is one o ...The character with the highest Initiative Total acts first, and then other characters act in descending order of their Initiative Total. ...
    4 KB (614 words) - 16:23, 12 August 2012
  • '''Virtues and Flaws''' are special attributes possessed by [[Ars Magica]] characters. '''Virtues''' are beneficial (but may include some drawbacks) and '''Flaw In most cases, the total cost of a characters' Virtues and Flaws must add to zero; Virtues have to be paid for by choosin ...
    3 KB (489 words) - 06:19, 8 September 2014
  • [[Category:Characters]] ...
    474 bytes (71 words) - 10:34, 3 May 2013
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