Search results

View (previous 50 | ) (20 | 50 | 100 | 250 | 500)
  • ...he highest legal authority in the Tribunal. A Presiding Quaesitor has veto powers over Trbunal decisions and can declare an entire session void. He is also a * [[HoHTL]] page 64 provides a more detailed description, including more powers, priveliges, and the manner of appointment. ...
    853 bytes (117 words) - 23:56, 20 November 2012
  • == Description and Powers == ...s]]'' mentions the robes briefly but does not describe their appearance or powers.<ref>''[[Houses of Hermes Book|Houses of Hermes]]'', p. 42 (sidebar)</ref>< ...
    2 KB (328 words) - 15:43, 29 December 2015
  • ...elong to a [[Holy Societas]] , wielding [[Divine Methods and Powers|Divine Powers]], and there may be Karaite magi within [[House Ex Miscellanea]]. ...
    805 bytes (111 words) - 20:50, 18 July 2013
  • ...ell as non-hermetic powers (both from other [[Gift|Gifted traditions]] and powers from supernatural creatures), twilight effects, and so forth. This could b ...
    917 bytes (136 words) - 19:11, 27 March 2016
  • == Gruagach Powers == The range of gruachan's powers seems to line up well with folklore from various parts of Europe, and could ...
    2 KB (293 words) - 16:06, 17 February 2013
  • ...sponds to a [[Might pool]] of points, that can be used to activate magical powers. The might pool is initially at the size of the Might score, getting lower ...
    855 bytes (133 words) - 16:24, 12 August 2012
  • Any Norse magician with divinatory powers is called a '''volva''' ("prophetess"; plural, '''volur'''). These include ...
    344 bytes (42 words) - 00:10, 10 September 2014
  • ...[[diabolist|diabolists]], wielding [[Infernal Methods and Powers|Infernal powers]], despite the Church's overt connection to the [[Divine]]. The extent of c ...
    3 KB (405 words) - 15:32, 10 June 2014
  • They have magical powers comparable, yet notably distinct from, those of Hermetic Magi. Much of the ...
    343 bytes (49 words) - 15:27, 10 June 2014
  • ...e of supernatural powers that he can use when invoked or threatened. These powers may range from appearing as an apparition to raising the dead, and may incl ...
    1 KB (172 words) - 16:26, 12 August 2012
  • ...ell as non-hermetic powers (both from other [[Gift|Gifted traditions]] and powers from supernatural creatures), twilight effects, and so forth. This could b ...
    1 KB (198 words) - 19:12, 27 March 2016
  • ...and enjoy special legal and social privileges<ref>"Quaesitorial Duties and Powers," ''[[Houses of Hermes: True Lineages]]'', pp. 61-66</ref>. .... 41-42</ref>. In particular, transitionalists believe the law-enforcement powers of the Quaesitores need to be expanded in order to enforce the Code in the ...
    3 KB (384 words) - 22:57, 6 November 2016
  • ...alus]]. These magi are accursed with [[Leprosy]], but are famous for their powers of healing. See [[HoHS]] 95, 100, 93. ...
    273 bytes (38 words) - 13:22, 4 May 2013
  • ...usually applied to persons who are otherwise affiliated with supernatural powers, such as hedge wizards, or are nevertheless members of the Order (such as [ ...
    304 bytes (48 words) - 21:40, 28 September 2012
  • ...ell as non-hermetic powers (both from other [[Gift|Gifted traditions]] and powers from supernatural creatures), twilight effects, and so forth. This could b ...
    2 KB (232 words) - 19:10, 27 March 2016
  • The covenant as described builds on the Animal Powers chapter in [[Mythic Places]]. Although some details have changed, the detai * [[Mythic Places]] provides the original Animal Powers regio. ...
    1 KB (214 words) - 18:39, 15 February 2013
  • ...ell as non-hermetic powers (both from other [[Gift|Gifted traditions]] and powers from supernatural creatures), twilight effects, and so forth. This could b ...
    2 KB (255 words) - 19:10, 27 March 2016
  • ...focused on introducing new, exotic, magi into the Order, and wield unusual powers in that regard. The Pralicians (also known as ''Filii Pralicis'' or ''The C ...
    411 bytes (62 words) - 07:07, 30 May 2015
  • ...aligned with the [[Infernal Realm]] has [[Ability|abilities]], traits, or powers that are usually associated with that [[Realm]]. ...
    556 bytes (82 words) - 16:15, 6 July 2020
  • A conflicting reference in [[canon]] states that trollsynir's powers are similar to the [[Damhadh-duidsan]].<ref>''[[Houses of Hermes: Societate ...
    659 bytes (87 words) - 17:39, 17 February 2013
  • * [[Ancient Magic]] details lost magical traditions, practices, and powers. These would generally be considered more powerful and would be more respe ...egree been preserved by magi that converted to Hermetic Magic, though such powers are not usually incorporated into [[Magic Theory|Hermetic theory]] itself. ...
    3 KB (413 words) - 14:37, 3 November 2013
  • ...either grant magical abilities, or significantly alter a magus's existing powers. ...
    630 bytes (96 words) - 14:35, 12 October 2012
  • ...cter who has aligned himself with the [[Infernal Realm]] in return to dark powers. Formally, diabolist is a [[Mythic Companion]], described in [[Realms of Po ...
    507 bytes (67 words) - 16:20, 12 August 2012
  • ...as infernal character, including powers, tainted versions of non-infernal powers, and some traditions of infernalists. It is the second book published in t :The [[Maleficia]] are Infernal powers that work, mechanically, somewhat similarly to Hermetic [[Art]]s. The caste ...
    4 KB (521 words) - 12:35, 15 November 2016
  • ...venture lines may still be worth mining for ideas. For example, the Animal Powers scenario apparently inspired the covenant of [[Crintera]] in the [[Guardian * The Well of St. Alban: a well whose water has healing powers. ...
    3 KB (504 words) - 13:31, 25 July 2013
  • ...[[Aura|auras]], regiones effect the exertion and manifestation of mythical powers depending on whether the exerting creature or effect is aligned with the sa ...
    635 bytes (91 words) - 16:26, 12 August 2012
  • * [[Ancient Magic]] details lost magical traditions, practices, and powers. These would generally be considered more powerful and would be more respe ...egree been preserved by magi that converted to Hermetic Magic, though such powers are not usually incorporated into [[Magic Theory|Hermetic theory]] itself. ...
    3 KB (475 words) - 07:03, 9 July 2015
  • ...Spirit|Forest Spirits]] are discussed in detail, including their possible powers, growth, and dissolution. Taking the [[Nature Lore]] virtue into account, t ...
    722 bytes (104 words) - 14:22, 12 October 2012
  • ...ntained in his or her own body, and therefore it is not possible to employ powers beyond the Touch range. ...
    636 bytes (96 words) - 19:30, 9 June 2014
  • ...[Realm]]s are created and fade by interaction with and exertion of certain powers that are aligned with these [[Realm]]s, respectively. This shuould not be c ...
    668 bytes (102 words) - 15:33, 14 January 2014
  • ...]. Each primus also has a seat in the [[Grand Tribunal]]. Beyond that, the powers and authoriy of the primi is a matter of House traditions. Most primi are e ...
    660 bytes (114 words) - 18:54, 10 October 2012
  • ...is potentially useful for identifying magical creatures, understanding the powers and limitations of a particular kind of [[hedge magic]], and perhaps in fin ...
    805 bytes (115 words) - 05:26, 28 April 2013
  • ...can smell the residue of magic, such as that on those with magical powers. The effect has [[Penetration]] of 5, and requires both words and gestures. ...
    866 bytes (128 words) - 22:54, 7 March 2017
  • ...tradition share some similar powers, but they differ in the scope of those powers and in the diversity of the traditions' members. ...ral traditions, whereas hedge wizards are restricted to their pre-Hermetic powers only, and are much more limited. ...
    9 KB (1,293 words) - 02:11, 28 December 2016
  • ...e [[Magic Resistance]]. It protects against spells and other supernatural powers, unless the caster or magic-worker participated in the casting of the ''Aeg ...ock active enchanted devices or prevent items inside from activating their powers. ...
    3 KB (431 words) - 05:15, 11 April 2013
  • ...n [[ArM5]] grant special powers to those who know them. In [[ArM5]], these powers are usually specific [[Virtues and Flaws]]. ...h this ''per se'', but non-Hermetic magic gives characters a unique set of powers and capabilities. There are implications for [[Game Balance|game balance]] ...
    4 KB (640 words) - 07:31, 9 July 2015
  • ...e safely applied on a regular basis (see [[ArM5]] p. 168). Investing these powers is also cheaper (in both [[raw vis]] and time) than investing them into an ...also serve as an ally on adventures, but this is risky. Investing lots of powers into the familiar bond only to have the familiar killed in action is a rath ...
    4 KB (611 words) - 21:21, 21 July 2019
  • ...[Realms of Power]]. Comparable effects may be obtained by the other three powers: [[Divine Realm|Divine]], [[Infernal Realm|Infernal]] and [[Faerie Realm|Fa ...
    1 KB (157 words) - 05:59, 11 June 2014
  • ...ell as non-hermetic powers (both from other [[Gift|Gifted traditions]] and powers from supernatural creatures), twilight effects, and so forth. This could b ...
    3 KB (445 words) - 19:47, 27 March 2016
  • ...e-playing games, in Ars Magica, the best way for magi to improve their own powers and abilities is usually by spending lots of time in their own libraries an ...logical to emphasize the story potential rather than the relatively minor powers or benefits the Flaw confers.to be a shift in priorities on the part of the ...
    3 KB (547 words) - 14:50, 18 December 2012
  • ...ere real. In [[Mythic Europe]], demons are demonstrably real through such powers as [[Sense Holiness and Unholiness]]. Hermetic magic is unreliable at dete ...
    1 KB (195 words) - 16:14, 6 July 2020
  • ...owers could be described as non-Hermetic, the term is usually reserved for powers derived from the [[Magic Realm]]. ...
    4 KB (663 words) - 16:24, 26 July 2020
  • ...d to fit any concept, can have any kind of abilities (even limited magical powers), and can experience more facets of Mythic Europe than other characters. Co ...
    1 KB (180 words) - 21:57, 15 June 2013
  • ...mon powers to accomplish it, but each angel is unique and may have further powers and attributes in addition to the generic angelic and choir traits. ...
    3 KB (576 words) - 19:11, 5 August 2012
  • ...the Fourth Edition supplement, ''The [[Dragon and the Bear]]'' (DatB). The powers attributed to them were somewhat different than in [[RoPF]]<ref>''The [[Dra ...
    1 KB (206 words) - 09:50, 23 December 2012
  • ...rue Names]] and ordinary [[Rego]] magic to summon and control spirits with powers comparable to spell spirits. Such spirits also tend to be more flavorful th ...
    1 KB (210 words) - 14:24, 12 October 2012
  • ...rms "hedge magic" and "hedge wizard" include, for simplicity, supernatural powers associated with the [[Faerie|Faerie Realm]] and even, sometimes, the [[Divi ...Major]] [[Supernatural Virtue]] that represents their pre-Hermetic magical powers,<ref>''[[Ars Magica Fifth Edition]]'', p. 30, "Hermetic Houses Summary" (In ...
    4 KB (697 words) - 07:26, 9 July 2015
  • ...s on the creature's nature and personality whether it readily reveals such powers. ...
    4 KB (603 words) - 05:26, 26 January 2015
  • ...s additional powers that fall outside traditional [[Magic Theory]]. These powers and abilities -- often derisively called [[hedge magic]] -- are remnants of ...cietates]]'', p. 108, "Damhan-duidsan"</ref> Some of them command Infernal powers.<ref>''[[Realms of Power: The Infernal]]'', pp. 137-138, "Infernal Societas ...
    8 KB (1,216 words) - 09:13, 12 March 2018
  • ...e's [[Might Score]] is largely determined by Virtues and Flaws, as are its powers. ...[Abilities]], faerie characters have [[Pretence]]s, which are minor faerie powers that mimic Abilities. ...
    8 KB (1,247 words) - 13:15, 14 July 2013
View (previous 50 | ) (20 | 50 | 100 | 250 | 500)