Search results

View (previous 20 | ) (20 | 50 | 100 | 250 | 500)

Page title matches

  • ...nction. S&M bonuses are applied in the manufacture of [[Enchanted Items]], and in [[Talisman]] attunement. ...nction. S&M bonuses are applied in the manufacture of [[Enchanted Items]], and in [[Talisman]] attunement. ...
    5 KB (767 words) - 18:40, 4 August 2012
  • ...nction. S&M bonuses are applied in the manufacture of [[Enchanted Items]], and in [[Talisman]] attunement. ...ustive either, so the [[Storyguide|storyguide]] should feel free to invent and introduce his own S&M to the game. ...
    2 KB (254 words) - 09:34, 5 March 2015

Page text matches

  • ...s make enchantments more powerful; in game terms, this is represented as a bonus to the [[Lab Total]] when the magus enchants the item. Applying Verditius ...unes" bonus and the normal [[Shape and Material bonus | Shape and Material Bonus]]) is still limited by the magus's [[Magic Theory (Ability)|Magic Theory]] ...
    2 KB (380 words) - 05:42, 28 April 2013
  • ...based on harnessing the power of [[Shape and Material Bonus|S&M bonuses]], and using physical casting aids. ...based on harnessing the power of [[Shape and Material Bonus|S&M bonuses]], and using physical casting aids. ...
    681 bytes (96 words) - 18:40, 4 August 2012
  • ...nction. S&M bonuses are applied in the manufacture of [[Enchanted Items]], and in [[Talisman]] attunement. ...nction. S&M bonuses are applied in the manufacture of [[Enchanted Items]], and in [[Talisman]] attunement. ...
    5 KB (767 words) - 18:40, 4 August 2012
  • ...allows the magus to discover and use new [[Shape and Material Bonus|Shape and Materials bonuses]]. Described in [[TMRE]], it is an [[Outer Mystery]] that ...-known ones. However, this does not preclude the introduction of a new S&M bonus by the storyguide. ...
    1,013 bytes (172 words) - 19:32, 17 August 2012
  • ...based on harnessing the power of [[Shape and Material Bonus|S&M bonuses]], and using physical casting aids. ...
    377 bytes (53 words) - 16:08, 21 January 2013
  • ...nction. S&M bonuses are applied in the manufacture of [[Enchanted Items]], and in [[Talisman]] attunement. ...ustive either, so the [[Storyguide|storyguide]] should feel free to invent and introduce his own S&M to the game. ...
    2 KB (254 words) - 09:34, 5 March 2015
  • ...werful items, and some magi invest many [[season|seasons]] into developing and improving their talismans over the years. ...device into a talisman, as long as the magus personally created the device and all the effects invested in it. It carries the following additional benefi ...
    6 KB (931 words) - 18:40, 4 August 2012
  • ...werful items, and some magi invest many [[season|seasons]] into developing and improving their talismans over the years. ...device into a talisman, as long as the magus personally created the device and all the effects invested in it. It carries the following additional benefi ...
    3 KB (517 words) - 20:19, 19 March 2016
  • ...fered for Ars Magica, these include both sheets intended to be printed out and spreadsheets intended to be tinkered with. ...ttp://www.atlas-games.com/pdf_storage/arm5formulae.pdf formulae overview], and the [http://www.atlas-games.com/pdf_storage/ArM5_certamen_record.pdf Certam ...
    3 KB (470 words) - 09:44, 2 January 2016
  • ...adopt the [[Mystery]] and become a Verditius, this is especially difficult and dangerous (see [[HoHMC]] 119). It is virtually nonexistant outside the Hous ...h [[Craft Ability]] both ibncreases all relevant [[Lab Total|Lab totals]] and lowers the [[Raw Vis]] cost of [[Opening the Device|opening the item for en ...
    7 KB (1,186 words) - 18:41, 4 August 2012
  • ...adopt the [[Mystery]] and become a Verditius, this is especially difficult and dangerous (see [[HoHMC]] 119). It is virtually nonexistant outside the Hous ...e high Craft Ability both increases all relevant [[Lab Total|Lab totals]] and lowers the [[Raw Vis]] cost of [[Opening the Device|opening the item for en ...
    8 KB (1,253 words) - 17:39, 23 June 2013
  • ...fered for Ars Magica, these include both sheets intended to be printed out and spreadsheets intended to be tinkered with. ...tp://www.atlas-games.com/pdf_storage/arm5formulae.pdf|formulae overview]], and the [[http://www.atlas-games.com/pdf_storage/ArM5_certamen_record.pdf|Certa ...
    9 KB (1,346 words) - 18:40, 4 August 2012
  • ...he local [[aura]], and situational modifiers, such as [[Shape and Material bonus]]es for enchanting items. The higher the lab total the [[magus]] achieves, ...
    1,018 bytes (147 words) - 05:22, 28 April 2013
  • ...c spells. See [[HoHS]] 34, 60. The ability is also provided in [[TMRE]] 39 and [[HoHTL]] 99. ...the [[Cult of Mercury]], the ability has spread through [[House Jerbiton]] and beyond. ...
    4 KB (576 words) - 18:38, 4 August 2012
  • ...fic types of effect, perhaps in accordance with their [[Shape and Material Bonus]], but this too isn't stated. ...lk circles to places especially designed and built for ceremonial casting, and can singificantly cut down the casting time. ...
    2 KB (249 words) - 05:24, 6 September 2014
  • ...ensively used in their [[laboratory]] activities, such as inventing spells and creating enchanted devices. ...racters who work in an Hermetic [[laboratory]]: [[magi]], [[apprentice]]s, and [[familiar]]s. One of the few uses non-magi have for Magic Theory is in cop ...
    4 KB (640 words) - 09:03, 4 August 2022
  • ...ometimes expanding existing mechanincs or providing alternative mechanics, and sometimes providing rulesets for whole new activities. ...expanded mechanics found throughout the supplement books, along with book and page references. This page is meant to only be a list, not expanding on det ...
    5 KB (624 words) - 10:09, 22 June 2018
  • In Ars Magica, '''books''' see heavy use in the communication and study between magi. Books are usually written in [[Latin]].{{citation neede ...ly be studied for more than one season, depending on the Level of the book and the reader's skill in the [[Art]] or [[Ability]] the book is about<ref name ...
    10 KB (1,576 words) - 06:08, 25 November 2018
  • ...</ref> Magic theory is a body of knowledge that describes how magic works, and transcends the scope of any single [[Art]]. ...is an [[Arcane Ability]] called Magic Theory that represents knowledge of, and practical experience with, magic theory.<ref name="Ability">''[[Ars Magica ...
    7 KB (990 words) - 08:47, 17 October 2022
  • ...gus|Bonisagus]], [[House Guernicus|Guernicus]], [[House Mercere|Mercere]], and [[House Tremere|Tremere]]. == Subject and Contents == ...
    5 KB (671 words) - 20:25, 4 November 2016
View (previous 20 | ) (20 | 50 | 100 | 250 | 500)