Wings of the Soaring Wind: Difference between revisions

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'''R''': Touch, '''D''': Conc, '''T''': Ind
'''R''': Touch, '''D''': Conc, '''T''': Ind
By virtue of being the only flying spell in the core book, this is by default the standard Hermetic means of flying. It seems quite uncomfortable, however, and as a Creo Rego Auram level 30 effect is also difficult to achieve. The need for concentration means that this effect is better invested in magical items, that would be able to reliably maintain concentration. Since the effect directs air currents rather than the magus directly, a variant may plausibly push a small sailing boat or a small group of people.
Note that using the spell guidelines, a Rego Corpus level 25 (or 20, at range Touch) spell would move the magus directly, allowing him to fly. This is both a lower-level and a two-arts spell (with no requisite), so it is plausibly a much better candidate for the Order's standard flying spell.
[[Category:Spells]]
[[Category:Spells]]
[[Category:Magic Realm]]

Revision as of 18:38, 16 August 2012

Wings Of The Soaring Wind is a canonical CrAu level 30 spell introduced in ArM5, p. 126.

R: Touch, D: Conc, T: Ind

By virtue of being the only flying spell in the core book, this is by default the standard Hermetic means of flying. It seems quite uncomfortable, however, and as a Creo Rego Auram level 30 effect is also difficult to achieve. The need for concentration means that this effect is better invested in magical items, that would be able to reliably maintain concentration. Since the effect directs air currents rather than the magus directly, a variant may plausibly push a small sailing boat or a small group of people.

Note that using the spell guidelines, a Rego Corpus level 25 (or 20, at range Touch) spell would move the magus directly, allowing him to fly. This is both a lower-level and a two-arts spell (with no requisite), so it is plausibly a much better candidate for the Order's standard flying spell.