Legacy:Arm2

From Project: Redcap

Version 1

Date: 2008-07-19 19:06:58 GMT Author: AndrewGronosky Comment: Initial version


*Ars Magica Second Edition*, or *ArM2* for short, was published by [[Lion Rampant]] in 1989 as a 160-page softcover rulebook.

ArM2 maintained a loyal following even after [[ArM3]] was published, and was long called the _One True Edition_ (or [[OTE]]) by its proponents.

=Comparison with Other Editions

ArM2 introduced the [[Houses of Hermes]], though it mentioned them only briefly and left the detail to the supplement, [[Order of Hermes book | Order of Hermes]].

==ArM2 vs. [[ArM1]]

Compared to [[ArM1]], Second Edition was generally more polished and streamlined.  Many of the changes seem to have been made with playability in mind:

* ArM2 was the first edition to use seasons for laboratory work and character advancement (ArM1 used months, which were comparatively much more cumbersome)
* ArM2 converted [[Parma Magica]] into an [[Ability]] (in ArM1, Parma Magica was a [[Rego]] [[Vim]] [[General]] spell)
* Combat was revised to be somewhat simpler and faster-paced.

=Additional Information

* The [[http://index.rpg.net/display-entry.phtml?editionid=42 | Ars Magica Revised Edition]] page at RPGnet

==Awards

Unknown

==Reviews

None available yet

Version 2

Date: 2008-07-19 19:07:42 GMT Author: AndrewGronosky Comment: Fixed boldface on first sentence


'''Ars Magica Second Edition'''n''', or *ArM2* for short, was published by [[Lion Rampant]] in 1989 as a 160-page softcover rulebook.

ArM2 maintained a loyal following even after [[ArM3]] was published, and was long called the _One True Edition_ (or [[OTE]]) by its proponents.

=Comparison with Other Editions

ArM2 introduced the [[Houses of Hermes]], though it mentioned them only briefly and left the detail to the supplement, [[Order of Hermes book | Order of Hermes]].

==ArM2 vs. [[ArM1]]

Compared to [[ArM1]], Second Edition was generally more polished and streamlined.  Many of the changes seem to have been made with playability in mind:

* ArM2 was the first edition to use seasons for laboratory work and character advancement (ArM1 used months, which were comparatively much more cumbersome)
* ArM2 converted [[Parma Magica]] into an [[Ability]] (in ArM1, Parma Magica was a [[Rego]] [[Vim]] [[General]] spell)
* Combat was revised to be somewhat simpler and faster-paced.

=Additional Information

* The [[http://index.rpg.net/display-entry.phtml?editionid=42 | Ars Magica Revised Edition]] page at RPGnet

==Awards

Unknown

==Reviews

None available