Legacy:Enigmatic wisdom

From Project: Redcap

Version 1

Date: 2008-04-07 23:11:05 GMT Author: Yair Comment: Initial version


Enigmatic Wisdom is an [[Arcane Ability]] related to the [[Outer Mystery]] of [[Enigma|The Enigma]] and [[House Criamon]]. It can only be obtained by initation into the House. The exception are [[Gorgiastic]] magi, who may reside in other Houses and still posess a low Enigmatic Wisdom score ([[HoHMC]] 73).

Enigmatic Wisdom affects Wizard's Twilight. Beyond that, there are little mechanical guidelines for its application in core [[ArM5]]. [[HoHMC]] 60 adds rules for reading [[Stigmata]] and [[Warping]], and for conducting "Labyranth Meditations" to focus their mind. Furthermore, Enigmatic Wisdom often proves useful in pursuing the [[Criamon Paths]] to enlightenment.

===References

* [[ArM5]] 92 describes the ability, and refers to page 88 for the rules on [[Wizard's Twilight]].

Version 2

Date: 2008-04-07 23:11:44 GMT Author: Yair Comment:


Enigmatic Wisdom is an [[Arcane Ability]] related to the [[Outer Mystery]] of [[Enigma|The Enigma]] and [[House Criamon]]. It can only be obtained by initation into the House. The exception are [[Gorgiastic]] magi, who may reside in other Houses and still posess a low Enigmatic Wisdom score ([[HoHMC]] 73).

Enigmatic Wisdom affects Wizard's Twilight. Beyond that, there are little mechanical guidelines for its application in core [[ArM5]]. [[HoHMC]] 60 adds rules for reading [[Stigmata]] and [[Warping]], and for conducting "Labyranth Meditations" to focus their mind. Furthermore, Enigmatic Wisdom often proves useful in pursuing the [[Criamon Paths]] to enlightenment.

===References

* [[ArM5]] 92 describes the ability, and refers to page 88 for the rules on [[Wizard's Twilight]].
* See also [[HoHMC]] 60 for further rules and elaboration on its uses.