Legacy:Vis

From Project: Redcap

Version 1

Date: 2008-03-28 23:54:19 GMT Author: pm Comment: Initial version


Most often, the term *vis* (lat. force, power, strength; pronounced _wees_) refers to [[Raw Vis|raw vis]], magical power given shape, the physical manifestation of magical essence. Less frequently, it refers to processed vis, the magical energy that has been woven into magical items.

In game terms, vis comes in distinctive measurement units. Depending on the quantity, vis is measured in [[Pawn|pawns]], _rooks_, and _queens_, with 10 [[Pawn|pawns]] yielding 1 rook, and 10 rooks making a queen.

A pawn of vis is always associated with one of the 15 [[Arts]], and to achieve or support a magical effect, spontaneously as well as while performing lab work, it usually takes vis of the kind, that is [[Art]], the magical effect is based on.

Version 2

Date: 2008-08-05 01:26:47 GMT Author: pm Comment: References added.


= Synopsis

Most often, the term *vis* (lat. force, power, strength; pronounced _wees_) refers to [[Raw Vis|raw vis]], magical power given shape, the physical manifestation of magical essence. Less frequently, it refers to processed vis, the magical energy that has been woven into magical items.

= Quantification

cal items.

= Quantification

In game terms, vis comes in distinctive measurement units. Depending on the quantity, vis is measured in [[Pawn|pawns]], _rooks_, and _queens_, with 10 [[Pawn|pawns]] yielding 1 rook, and 10 rooks making a queen.

A pawn of vis is always associated with one of the 15 [[Arts]], and to achieve or support a magical effect, spontaneously as well as while performing lab work, it usually takes vis of the kind, that is [[Art]], t

= References

* [[ArM5]] p. *80*, 82 (spellcasting), 94 (lab), 165 (lab), 190 (vis sources), 192 (in creatures).
* [[RoPI]] p. 18 ([[Infernal]] vis).
* [[RoPM]] p. 7 (fluid vis), p. 119.

Version 3

Date: 2010-03-13 17:41:29 GMT Author: AndrewGronosky Comment: Interim save


'''Vis''' (a Latin word meaning "force, power, or strength", pronounced ''vis'') the the name Hermetic [[Magic Theory]] gives to the essence of magical power.  Magi speak of three kinds of vis: fluid, raw, and "cooked."



= Raw Vis = 

= Fluid Vis =

Most often, the term '''vis''' (Latin for "force, power, strength"; pronounced ''wees'') refers to [[Raw Vis|raw vis]], magical power given shape, the physical manifestation of magical essence. Less frequently, it refers to processed vis, the magical energy that has been woven into magical items.

= Quantification

In game terms, vis comes in distinctive measurement units. Depending on the quantity, vis is measured in [[Pawn|pawns]], _rooks_, and _queens_, with 10 [[Pawn|pawns]] yielding 1 rook, and 10 rooks making a queen.

A pawn of vis is always associated with one of the 15 [[Arts]], and to achieve or support a magical effect, spontaneously as well as while performing lab work, it usually takes vis of the kind, that is [[Art]], the magical effect is based on.


The stuff of magic, '''Raw Vis''' can greatly boost [[Magus|magi]]'s spells and allow them to do magical feats that would otherwise be impossible. Magi treasure and trade raw vis much like [[Mundane|mundanes]] do gold.

===References

* Vis trade and loands are discussed in [[HoHTL]] 84-87.




= References

* [[ArM5]] p. '''80''', 82 (spellcasting), 94 (lab), 165 (lab), 190 (vis sources), 192 (in creatures).
* [[RoPI]] p. 18 ([[Infernal]] vis).
* [[RoPM]] p. 7 (fluid vis), p. 119.

Version 4

Date: 2010-03-13 18:42:34 GMT Author: AndrewGronosky Comment: Consolidated "raw vis" to here.


'''Vis''' (a Latin word meaning "force, power, or strength", pronounced ''vis'') the the name Hermetic [[Magic Theory]] gives to the essence of magical power. Magi speak of three kinds of vis: fluid, raw, and processed or "cooked" vis.

{{toc}}

= Raw Vis = 

Most often, the term '''vis''' (Latin for "force, power, strength"; pronounced ''wees'') refers to '''raw vis''', magical power given shape.  It is the physical manifestation of magical essence.  When the word "vis" is used without an adjective, it almost always refers to raw vis.

As the stuff of magic, '''Raw Vis''' can be used in powerful [[ritual spell | ritual spells]] and allows [[magus | magi]] to do magical feats that would otherwise be impossible. Magi treasure and trade raw vis much like [[Mundane|mundanes]] do gold.

== Raw Vis and the Arts ==

Raw vis is always associated with one of the 15 [[Arts]], and to achieve or support a magical effect, spontaneously as well as while performing lab work, it usually takes vis of the kind, that is [[Art]], the magical effect is based on.

== Uses for Raw Vis ==

* Raw vis is required to create an [[enchanted item]] or [[talisman]]
* Raw vis is required to cast any [[ritual spell]]
* Vis can increase a magus's [[Casting Total]] for spells, which helps with [[Penetration]]
* Vis can improve a magus's performance in [[certamen]]
* Magi need raw vis to create a [[Longevity Ritual]]
* A magus can study vis in the laboratory to gain [[experience points]] in the Art with which the vis is associated
* In [[Fourth Edition]] and earlier, magi could use vis to [[vis boost | boost]] the [[Range]], [[Duration]], or [[Target]] of a spell 

== Raw Vis as a Commodity ==

In game terms, vis comes in distinctive measurement units. The smallest useful quantity of vis is called a [[pawn]].  Larger quantities are measured in [[rook|rooks]], and [[queen|queens]], with 10 yielding 1 rook, and 10 rooks making a queen.

The value of a pawn of vis varies but is at least equivalent to several pounds of silver: enough to buy an entire farm or to pay the wages of a master craftsman for a year.  Certain members of [[House Mercere]] make their living by brokering vis trades among magi: see page 87 of [[HoHTL]].

== Exceptional Raw Vis ==

[[Realms of Power: Magic]] introduces some exceptional forms of raw vis.

* [[Lesser Enchantment Vis]] acts like a naturally-occurring [[lesser enchanted device]]
* [[Spell-like Vis]] can be expended to create a magical effect similar to a [[formulaic spell | formulaic]] or [[ritual spell]]
* [[Dedicated Vis]] is especially useful for one type of activity, either casting spells, studying in the laboratory, or enchanting items

= Fluid Vis =



= Processed Vis =

Processed vis, the magical energy that has been woven into magical items.

= Related Topics

* [[Vis Source]]
* [[Game Balance]]


= References

* [[ArM5]] p. '''80''', 82 (spellcasting), 94 (lab), 165 (lab), 190 (vis sources), 192 (in creatures).
* [[RoPI]] p. 18 ([[Infernal]] vis).
* [[RoPM]] p. 7 (fluid vis), p. 119.
* Exceptional Vis, [[RoPM]] pages 119-123
* Vis trade and loans are discussed in [[HoHTL]] 84-87.
* The Price of Vis, [[Covenats book | Covenants]] page 69

Version 5

Date: 2010-03-13 18:48:22 GMT Author: AndrewGronosky Comment: Expanded, consolidated "raw vis


'''Vis''' (a Latin word meaning "force, power, or strength", pronounced ''vis'') the the name Hermetic [[Magic Theory]] gives to the essence of magical power. Magi speak of three kinds of vis: fluid, raw, and processed or "cooked" vis.

{{toc}}

= Raw Vis = 

Most often, the term '''vis''' (Latin for "force, power, strength"; pronounced ''wees'') refers to '''raw vis''', magical power given shape.  It is the physical manifestation of magical essence.  When the word "vis" is used without an adjective, it almost always refers to raw vis.

As the stuff of magic, '''Raw Vis''' can be used in powerful [[ritual spell | ritual spells]] and allows [[magus | magi]] to do magical feats that would otherwise be impossible. Magi treasure and trade raw vis much like [[Mundane|mundanes]] do gold.

== Raw Vis and the Arts ==

Raw vis is always associated with one of the 15 [[Arts]], and to achieve or support a magical effect, spontaneously as well as while performing lab work, it usually takes vis of the kind, that is [[Art]], the magical effect is based on.

== Uses for Raw Vis ==

* Raw vis is required to create an [[enchanted item]] or [[talisman]]
* Raw vis is required to cast any [[ritual spell]]
* Vis can increase a magus's [[Casting Total]] for spells, which helps with [[Penetration]]
* Vis can improve a magus's performance in [[certamen]]
* Magi need raw vis to create a [[Longevity Ritual]]
* A magus can study vis in the laboratory to gain [[experience points]] in the Art with which the vis is associated
* In [[Fourth Edition]] and earlier, magi could use vis to [[vis boost | boost]] the [[Range]], [[Duration]], or [[Target]] of a spell 

== Raw Vis as a Commodity ==

In game terms, vis comes in distinctive measurement units. The smallest useful quantity of vis is called a [[pawn]].  Larger quantities are measured in [[rook|rooks]], and [[queen|queens]], with 10 yielding 1 rook, and 10 rooks making a queen.

The value of a pawn of vis varies but is at least equivalent to several pounds of silver: enough to buy an entire farm or to pay the wages of a master craftsman for a year.  Certain members of [[House Mercere]] make their living by brokering vis trades among magi: see page 87 of [[HoHTL]].

== Exceptional Raw Vis ==

[[Realms of Power: Magic]] introduces some exceptional forms of raw vis.

* [[Lesser Enchantment Vis]] acts like a naturally-occurring [[lesser enchanted device]]
* [[Spell-like Vis]] can be expended to create a magical effect similar to a [[formulaic spell | formulaic]] or [[ritual spell]]
* [[Dedicated Vis]] is especially useful for one type of activity, either casting spells, studying in the laboratory, or enchanting items

= Fluid Vis =

Fluid vis is pure magical energy without physical form (in contrast to raw vis, which manifests in physical objects).  Magi manipulate fluid vis to power their spells. Although fluid vis is important in the fictional [[magic theory]] of the game, it is rarely referred to in the rules and is used mostly for flavor.  For example, an unusually high concentration of fluid vis causes a magical [[aura]].

= Processed Vis =

Processed vis is the magical energy that has been woven into magical items.  Once the vis has been used processed into an enchantment, it can't be converted back into raw form.  Processed vis cannot be re-used for any other purpose.

= Related Topics

* [[Vis Source]]
* [[Game Balance]]

= References

* [[ArM5]] p. '''80''', 82 (spellcasting), 94 (lab), 165 (lab), 190 (vis sources), 192 (in creatures).
* [[RoPI]] p. 18 ([[Infernal]] vis).
* [[RoPM]] p. 7 (fluid vis), p. 119.
* Exceptional Vis, [[RoPM]] pages 119-123
* Vis trade and loans are discussed in [[HoHTL]] 84-87.
* The Price of Vis, [[Covenants book | Covenants]] page 69

Version 6

Date: 2010-03-13 18:50:04 GMT Author: AndrewGronosky Comment: Fixed missing heading


'''Vis''' (a Latin word meaning "force, power, or strength", pronounced ''vis'') the the name Hermetic [[Magic Theory]] gives to the essence of magical power. Magi speak of three kinds of vis: fluid, raw, and processed or "cooked" vis.

{{ toc }}

= Raw Vis =

Most often, the term '''vis''' (Latin for "force, power, strength"; pronounced ''wees'') refers to '''raw vis''', magical power given shape.  It is the physical manifestation of magical essence.  When the word "vis" is used without an adjective, it almost always refers to raw vis.

As the stuff of magic, '''Raw Vis''' can be used in powerful [[ritual spell | ritual spells]] and allows [[magus | magi]] to do magical feats that would otherwise be impossible. Magi treasure and trade raw vis much like [[Mundane|mundanes]] do gold.

== Raw Vis and the Arts ==

Raw vis is always associated with one of the 15 [[Arts]], and to achieve or support a magical effect, spontaneously as well as while performing lab work, it usually takes vis of the kind, that is [[Art]], the magical effect is based on.

== Uses for Raw Vis ==

* Raw vis is required to create an [[enchanted item]] or [[talisman]]
* Raw vis is required to cast any [[ritual spell]]
* Vis can increase a magus's [[Casting Total]] for spells, which helps with [[Penetration]]
* Vis can improve a magus's performance in [[certamen]]
* Magi need raw vis to create a [[Longevity Ritual]]
* A magus can study vis in the laboratory to gain [[experience points]] in the Art with which the vis is associated
* In [[Fourth Edition]] and earlier, magi could use vis to [[vis boost | boost]] the [[Range]], [[Duration]], or [[Target]] of a spell 

== Raw Vis as a Commodity ==

In game terms, vis comes in distinctive measurement units. The smallest useful quantity of vis is called a [[pawn]].  Larger quantities are measured in [[rook|rooks]], and [[queen|queens]], with 10 yielding 1 rook, and 10 rooks making a queen.

The value of a pawn of vis varies but is at least equivalent to several pounds of silver: enough to buy an entire farm or to pay the wages of a master craftsman for a year.  Certain members of [[House Mercere]] make their living by brokering vis trades among magi: see page 87 of [[HoHTL]].

== Exceptional Raw Vis ==

[[Realms of Power: Magic]] introduces some exceptional forms of raw vis.

* [[Lesser Enchantment Vis]] acts like a naturally-occurring [[lesser enchanted device]]
* [[Spell-like Vis]] can be expended to create a magical effect similar to a [[formulaic spell | formulaic]] or [[ritual spell]]
* [[Dedicated Vis]] is especially useful for one type of activity, either casting spells, studying in the laboratory, or enchanting items

= Fluid Vis =

Fluid vis is pure magical energy without physical form (in contrast to raw vis, which manifests in physical objects).  Magi manipulate fluid vis to power their spells. Although fluid vis is important in the fictional [[magic theory]] of the game, it is rarely referred to in the rules and is used mostly for flavor.  For example, an unusually high concentration of fluid vis causes a magical [[aura]].

= Processed Vis =

Processed vis is the magical energy that has been woven into magical items.  Once the vis has been used processed into an enchantment, it can't be converted back into raw form.  Processed vis cannot be re-used for any other purpose.

= Related Topics

* [[Vis Source]]
* [[Game Balance]]

= References

* [[ArM5]] p. '''80''', 82 (spellcasting), 94 (lab), 165 (lab), 190 (vis sources), 192 (in creatures).
* [[RoPI]] p. 18 ([[Infernal]] vis).
* [[RoPM]] p. 7 (fluid vis), p. 119.
* Exceptional Vis, [[RoPM]] pages 119-123
* Vis trade and loans are discussed in [[HoHTL]] 84-87.
* The Price of Vis, [[Covenants book | Covenants]] page 69

Version 7

Date: 2010-03-18 00:11:02 GMT Author: AndrewGronosky Comment: Slight editing of intro


'''Vis''' (Latin for "force, power, strength"; pronounced ''wees'') is the the name [[magus|magi]] give to the essence of magical power. They speak of three kinds of vis: fluid, raw, and processed or "cooked" vis.

{{ toc }}

= Raw Vis =

When the word "vis" is used without an adjective, it almost always refers to '''raw vis''': magical power given physical shape.  Raw vis is the manifestation, or some would say the residue, of pure magic. 

As the stuff of magic, '''Raw Vis''' can be used in powerful [[ritual spell | ritual spells]] and allows [[magus | magi]] to do magical feats that would otherwise be impossible. Magi treasure and trade raw vis much like [[Mundane|mundanes]] do gold.

== Raw Vis and the Arts ==

Raw vis is always associated with one of the 15 [[Arts]], and to achieve or support a magical effect, spontaneously as well as while performing lab work, it usually takes vis of the kind, that is [[Art]], the magical effect is based on.

== Uses for Raw Vis ==

* Raw vis is required to create an [[enchanted item]] or [[talisman]]
* Raw vis is required to cast any [[ritual spell]]
* Vis can increase a magus's [[Casting Total]] for spells, which helps with [[Penetration]]
* Vis can improve a magus's performance in [[certamen]]
* Magi need raw vis to create a [[Longevity Ritual]]
* A magus can study vis in the laboratory to gain [[experience points]] in the Art with which the vis is associated
* In [[Fourth Edition]] and earlier, magi could use vis to [[vis boost | boost]] the [[Range]], [[Duration]], or [[Target]] of a spell 

== Raw Vis as a Commodity ==

In game terms, vis comes in distinctive measurement units. The smallest useful quantity of vis is called a [[pawn]].  Larger quantities are measured in [[rook|rooks]], and [[queen|queens]], with 10 yielding 1 rook, and 10 rooks making a queen.

The value of a pawn of vis varies but is at least equivalent to several pounds of silver: enough to buy an entire farm or to pay the wages of a master craftsman for a year.  Certain members of [[House Mercere]] make their living by brokering vis trades among magi: see page 87 of [[HoHTL]].

== Exceptional Raw Vis ==

[[Realms of Power: Magic]] introduces some exceptional forms of raw vis.

* [[Lesser Enchantment Vis]] acts like a naturally-occurring [[lesser enchanted device]]
* [[Spell-like Vis]] can be expended to create a magical effect similar to a [[formulaic spell | formulaic]] or [[ritual spell]]
* [[Dedicated Vis]] is especially useful for one type of activity, either casting spells, studying in the laboratory, or enchanting items

= Fluid Vis =

Fluid vis is pure magical energy without physical form (in contrast to raw vis, which manifests in physical objects).  Magi manipulate fluid vis to power their spells. Although fluid vis is important in the fictional [[magic theory]] of the game, it is rarely referred to in the rules and is used mostly for flavor.  For example, an unusually high concentration of fluid vis causes a magical [[aura]].

= Processed Vis =

Processed vis is the magical energy that has been woven into magical items.  Once the vis has been used processed into an enchantment, it can't be converted back into raw form.  Processed vis cannot be re-used for any other purpose.

= Related Topics

* [[Vis Source]]
* [[Game Balance]]

= References

* [[ArM5]] p. '''80''', 82 (spellcasting), 94 (lab), 165 (lab), 190 (vis sources), 192 (in creatures).
* [[RoPI]] p. 18 ([[Infernal]] vis).
* [[RoPM]] p. 7 (fluid vis), p. 119.
* Exceptional Vis, [[RoPM]] pages 119-123
* Vis trade and loans are discussed in [[HoHTL]] 84-87.
* The Price of Vis, [[Covenants book | Covenants]] page 69

Version 8

Date: 2010-04-04 13:36:11 GMT Author: Yair Comment: other realms


'''Vis''' (Latin for "force, power, strength"; pronounced ''wees'') is the the name [[magus|magi]] give to the essence of magical power. They speak of three kinds of vis: fluid, raw, and processed or "cooked" vis.

{{ toc }}

= Raw Vis =

When the word "vis" is used without an adjective, it almost always refers to '''raw vis''': magical power given physical shape.  Raw vis is the manifestation, or some would say the residue, of pure magic. 

As the stuff of magic, '''Raw Vis''' can be used in powerful [[ritual spell | ritual spells]] and allows [[magus | magi]] to do magical feats that would otherwise be impossible. Magi treasure and trade raw vis much like [[Mundane|mundanes]] do gold.

== Raw Vis and the Arts ==

Raw vis is always associated with one of the 15 [[Arts]], and to achieve or support a magical effect, spontaneously as well as while performing lab work, it usually takes vis of the kind, that is [[Art]], the magical effect is based on.

== Uses for Raw Vis ==

* Raw vis is required to create an [[enchanted item]] or [[talisman]]
* Raw vis is required to cast any [[ritual spell]]
* Vis can increase a magus's [[Casting Total]] for spells, which helps with [[Penetration]]
* Vis can improve a magus's performance in [[certamen]]
* Magi need raw vis to create a [[Longevity Ritual]]
* A magus can study vis in the laboratory to gain [[experience points]] in the Art with which the vis is associated
* In [[Fourth Edition]] and earlier, magi could use vis to [[vis boost | boost]] the [[Range]], [[Duration]], or [[Target]] of a spell 

== Raw Vis as a Commodity ==

In game terms, vis comes in distinctive measurement units. The smallest useful quantity of vis is called a [[pawn]].  Larger quantities are measured in [[rook|rooks]], and [[queen|queens]], with 10 yielding 1 rook, and 10 rooks making a queen.

The value of a pawn of vis varies but is at least equivalent to several pounds of silver: enough to buy an entire farm or to pay the wages of a master craftsman for a year.  Certain members of [[House Mercere]] make their living by brokering vis trades among magi: see page 87 of [[HoHTL]].

== Exceptional Raw Vis ==

[[Realms of Power: Magic]] introduces some exceptional forms of raw vis.

* [[Lesser Enchantment Vis]] acts like a naturally-occurring [[lesser enchanted device]]
* [[Spell-like Vis]] can be expended to create a magical effect similar to a [[formulaic spell | formulaic]] or [[ritual spell]]
* [[Dedicated Vis]] is especially useful for one type of activity, either casting spells, studying in the laboratory, or enchanting items

Raw vis from other [[Realms of Power]] also has exceptional properties. 
* Holy vis, associated with the Divine Realm, is more unstable and can draw the attention of angels and cause miraculous, unintended, effects. It is unclear whether raw vis drawn from Divine creatures constitutes holy vis, or ordinary raw vis.
* Infernal vis is unstable and dangerous to use, but can be very potent, especially in the hands of someone associated with the Infernal Realm.

= Fluid Vis =

Fluid vis is pure magical energy without physical form (in contrast to raw vis, which manifests in physical objects).  Magi manipulate fluid vis to power their spells. Although fluid vis is important in the fictional [[magic theory]] of the game, it is rarely referred to in the rules and is used mostly for flavor.  For example, an unusually high concentration of fluid vis causes a magical [[aura]].

= Processed Vis =

Processed vis is the magical energy that has been woven into magical items.  Once the vis has been used processed into an enchantment, it can't be converted back into raw form.  Processed vis cannot be re-used for any other purpose.

= Related Topics

* [[Vis Source]]
* [[Game Balance]]

= References

* [[ArM5]] p. '''80''', 82 (spellcasting), 94 (lab), 165 (lab), 190 (vis sources), 192 (in creatures).
* [[RoPI]] p. 18 ([[Infernal]] vis).
* [[RoPM]] p. 7 (fluid vis), p. 119.
* Exceptional Vis, [[RoPM]] pages 119-123
* Vis trade and loans are discussed in [[HoHTL]] 84-87.
* The Price of Vis, [[Covenants book | Covenants]] page 69

Version 9

Date: 2010-04-04 13:39:26 GMT Author: Yair Comment: RoPD reference


'''Vis''' (Latin for "force, power, strength"; pronounced ''wees'') is the the name [[magus|magi]] give to the essence of magical power. They speak of three kinds of vis: fluid, raw, and processed or "cooked" vis.

{{ toc }}

= Raw Vis =

When the word "vis" is used without an adjective, it almost always refers to '''raw vis''': magical power given physical shape.  Raw vis is the manifestation, or some would say the residue, of pure magic. 

As the stuff of magic, '''Raw Vis''' can be used in powerful [[ritual spell | ritual spells]] and allows [[magus | magi]] to do magical feats that would otherwise be impossible. Magi treasure and trade raw vis much like [[Mundane|mundanes]] do gold.

== Raw Vis and the Arts ==

Raw vis is always associated with one of the 15 [[Arts]], and to achieve or support a magical effect, spontaneously as well as while performing lab work, it usually takes vis of the kind, that is [[Art]], the magical effect is based on.

== Uses for Raw Vis ==

* Raw vis is required to create an [[enchanted item]] or [[talisman]]
* Raw vis is required to cast any [[ritual spell]]
* Vis can increase a magus's [[Casting Total]] for spells, which helps with [[Penetration]]
* Vis can improve a magus's performance in [[certamen]]
* Magi need raw vis to create a [[Longevity Ritual]]
* A magus can study vis in the laboratory to gain [[experience points]] in the Art with which the vis is associated
* In [[Fourth Edition]] and earlier, magi could use vis to [[vis boost | boost]] the [[Range]], [[Duration]], or [[Target]] of a spell 

== Raw Vis as a Commodity ==

In game terms, vis comes in distinctive measurement units. The smallest useful quantity of vis is called a [[pawn]].  Larger quantities are measured in [[rook|rooks]], and [[queen|queens]], with 10 yielding 1 rook, and 10 rooks making a queen.

The value of a pawn of vis varies but is at least equivalent to several pounds of silver: enough to buy an entire farm or to pay the wages of a master craftsman for a year.  Certain members of [[House Mercere]] make their living by brokering vis trades among magi: see page 87 of [[HoHTL]].

== Exceptional Raw Vis ==

[[Realms of Power: Magic]] introduces some exceptional forms of raw vis.

* [[Lesser Enchantment Vis]] acts like a naturally-occurring [[lesser enchanted device]]
* [[Spell-like Vis]] can be expended to create a magical effect similar to a [[formulaic spell | formulaic]] or [[ritual spell]]
* [[Dedicated Vis]] is especially useful for one type of activity, either casting spells, studying in the laboratory, or enchanting items

Raw vis from other [[Realms of Power]] also has exceptional properties. 
* Holy vis, associated with the Divine Realm, is more unstable and can draw the attention of angels and cause miraculous, unintended, effects. It is unclear whether raw vis drawn from Divine creatures constitutes holy vis, or ordinary raw vis.
* Infernal vis is unstable and dangerous to use, but can be very potent, especially in the hands of someone associated with the Infernal Realm.

= Fluid Vis =

Fluid vis is pure magical energy without physical form (in contrast to raw vis, which manifests in physical objects).  Magi manipulate fluid vis to power their spells. Although fluid vis is important in the fictional [[magic theory]] of the game, it is rarely referred to in the rules and is used mostly for flavor.  For example, an unusually high concentration of fluid vis causes a magical [[aura]].

= Processed Vis =

Processed vis is the magical energy that has been woven into magical items.  Once the vis has been used processed into an enchantment, it can't be converted back into raw form.  Processed vis cannot be re-used for any other purpose.

= Related Topics

* [[Vis Source]]
* [[Game Balance]]

= References

* [[ArM5]] p. '''80''', 82 (spellcasting), 94 (lab), 165 (lab), 190 (vis sources), 192 (in creatures).
* [[RoPI]] p. 18 ([[Infernal]] vis).
* [[RoPD]] p. 69 (Holy vis)
* [[RoPM]] p. 7 (fluid vis), p. 119.
* Exceptional Vis, [[RoPM]] pages 119-123
* Vis trade and loans are discussed in [[HoHTL]] 84-87.
* The Price of Vis, [[Covenants book | Covenants]] page 69