Creo: Difference between revisions

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(Incorporated PRlink to Art in text and then removed entier See also section.)
(Altered and expanded description. Can't think of any notable magi. Will add in potential traditions later.)
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'''Creo''' (Latin for "I create") is a Hermetic [[Art]], specifically the [[Technique]] related to creating or repairing things.  Because of the [[Limit of Creation]], Creo spells are usually not permanent unless they are [[Ritual | rituals]].
'''Creo''' (Latin for "I create") is a Hermetic [[Art]], specifically the [[Technique]] related to creating improving people, creature, or things.  In addition to creation, it involves healing and repairing as well as permanently improving charateristics.  Improving abilities is beyond the art of Creo.  Because of the [[Limit of Creation]], Creo spells are usually not permanent unless they are [[Ritual | rituals]].  This, however, only applies to straight creation spells or spells that straight out heal a creature.  Spells that improve the chance to heal (provide bonuses to healing rolls) do not require a ritual, but must be in place for the entire duration of a healing period.  For wounds that are bad enough, this could cause the target to accrue [[Warp|warping points]].


[[Category:Rules]]
[[Category:Rules]]

Revision as of 00:32, 1 January 2013

Creo (Latin for "I create") is a Hermetic Art, specifically the Technique related to creating improving people, creature, or things. In addition to creation, it involves healing and repairing as well as permanently improving charateristics. Improving abilities is beyond the art of Creo. Because of the Limit of Creation, Creo spells are usually not permanent unless they are rituals. This, however, only applies to straight creation spells or spells that straight out heal a creature. Spells that improve the chance to heal (provide bonuses to healing rolls) do not require a ritual, but must be in place for the entire duration of a healing period. For wounds that are bad enough, this could cause the target to accrue warping points.