Hedge magic: Difference between revisions

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{{About|hedge magic in general|other uses|Hedge Magic (disambiguation)}}
{{About|hedge magic in general|other uses|Hedge Magic (disambiguation)}}
'''Hedge Magic''' is a derogatory term used by [[magi]] for the many forms of [[non-Hermetic]] magic practiced in [[Mythic Europe]]. As such, it usually refers to petty and weak magical folk traditions. A magus is likely to scoff at a skinchanger's magic, calling him a hedge wizard, but is unlikely to refer to the ancient and long-lost magic of Solomon as "hedge magic".
'''Hedge Magic''' is a derogatory term used by [[magi]] for the many forms of [[non-Hermetic]] magic practiced in [[Mythic Europe]].<ref>''[[Ars Magica Fifth Edition]]'', p. 8, "Glossary"</ref> As such, it usually refers to petty and weak magical folk traditions. A magus is likely to scoff at a [[skinchanger]]'s magic, calling him a hedge wizard, but is unlikely to refer to the ancient and long-lost magic of Solomon as "hedge magic".


A practitioner of hedge magic is called a ''hedge wizard'' or ''hedge magician''. He or she is never referred to as a [[magus]] -- that term is reserved for members of the [[Order of Hermes]].
A practitioner of hedge magic is called a ''hedge wizard,'' ''hedge witch,'' or ''hedge magician''. He or she is never referred to as a [[magus]]: that title is reserved for members of the [[Order of Hermes]]. A magus [[House Ex Miscellnaea|Ex Miscellanea]] is usually trained in the [[Hermetic]] [[Art]]s<ref>''[[Ars Magica Fifth Edition]]'', p. 11, "House Ex Miscellanea"</ref> and is much more powerful than a lowly hedge wizard -- though this does not prevent some magi from looking down on the magus for his or her lineage.


In [[ArM5]], hedge magic is usually practiced by [[The Gift|Gifted]] practitioners that have not been trained in [[Hermetic]] ways, whether they are members of the Order or not. Their magic usually relies on one or more [[Supernatural Ability|Supernatural Abilities]]. Such magic is discussed in the [[House Ex Miscellanea|Ex Miscellanea]] chapter of [[Houses of Hermes: Societates]], and in [[Hedge Magic Revised Edition]].
== Rules for Hedge Magic ==
In [[ArM5]], hedge magic is usually practiced by [[The Gift|Gifted]] characters. Their magic usually relies on one or more [[Supernatural Ability|Supernatural Abilities]]. Several examples of such Abilities,<ref>''[[Houses of Hermes: Societates]]'', "Example Supernatural Abilities", pp. 106-106</ref> as well as rules for making your own<ref>''[[Houses of Hermes: Societates]]'', "Designing Supernatural Abilities," pp. 106-106</ref>, are in ''[[Houses of Hermes:Societates]]''.
 
 
== Hedge Magic Traditions ==
There are many [[tradition]]s of hedge magic in [[Mythic Europe]]. They include:
 
;[[Corrguineach]]
:Irish wizards with great powers over elemental spirits.
;[[Koldun]]
:Slavic sorcerers who have abandoned their role as [[volkhvy]]
;[[Taltos]]
:a Magyar tradition of [[skinchanger]]s and herbalists
;[[Trollsynir]]
:Giant-descended wizards of Scandinavia and Iceland
 
* Breton bards with great powers of enchanting music.
* Roman necromancers that terrorize the locals.
* Volkhvy


==  References ==
==  References ==
* Other Wizards, [[ArM5]] page 16
<references />
 
== Related Topics ==
* [[House Ex Miscellanea]]


==  Related Products ==
==  Related Products ==
* ''[[Hedge Magic book|Hedge Magic]]'', the [[Fourth Edition]] supplement
* ''[[Ancient Magic]]''
* ''[[Hedge Magic (book)|Hedge Magic]]'', the [[Fourth Edition]] supplement
* ''[[Hedge Magic Revised Edition]]''
* ''[[Hedge Magic Revised Edition]]''
* ''[[Ancient Magic]]''
* ''[[Houses of Hermes: Societates]]''
* ''[[Houses of Hermes: Societates]]''
* ''[[Rival Magic]]''


==  Legacy Page  ==
==  Legacy Page  ==
The history of this page before August 6, 2010 is archived at [[Legacy:hedge_magic]]
The history of this page before August 6, 2010 is archived at [[Legacy:hedge_magic]]

Revision as of 16:07, 23 December 2012

Hedge Magic is a derogatory term used by magi for the many forms of non-Hermetic magic practiced in Mythic Europe.[1] As such, it usually refers to petty and weak magical folk traditions. A magus is likely to scoff at a skinchanger's magic, calling him a hedge wizard, but is unlikely to refer to the ancient and long-lost magic of Solomon as "hedge magic".

A practitioner of hedge magic is called a hedge wizard, hedge witch, or hedge magician. He or she is never referred to as a magus: that title is reserved for members of the Order of Hermes. A magus Ex Miscellanea is usually trained in the Hermetic Arts[2] and is much more powerful than a lowly hedge wizard -- though this does not prevent some magi from looking down on the magus for his or her lineage.

Rules for Hedge Magic

In ArM5, hedge magic is usually practiced by Gifted characters. Their magic usually relies on one or more Supernatural Abilities. Several examples of such Abilities,[3] as well as rules for making your own[4], are in Houses of Hermes:Societates.


Hedge Magic Traditions

There are many traditions of hedge magic in Mythic Europe. They include:

Corrguineach
Irish wizards with great powers over elemental spirits.
Koldun
Slavic sorcerers who have abandoned their role as volkhvy
Taltos
a Magyar tradition of skinchangers and herbalists
Trollsynir
Giant-descended wizards of Scandinavia and Iceland
  • Breton bards with great powers of enchanting music.
  • Roman necromancers that terrorize the locals.
  • Volkhvy

References

  1. Ars Magica Fifth Edition, p. 8, "Glossary"
  2. Ars Magica Fifth Edition, p. 11, "House Ex Miscellanea"
  3. Houses of Hermes: Societates, "Example Supernatural Abilities", pp. 106-106
  4. Houses of Hermes: Societates, "Designing Supernatural Abilities," pp. 106-106

Related Topics

Related Products

Legacy Page

The history of this page before August 6, 2010 is archived at Legacy:hedge_magic