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- An introductory adventure for players who are not yet used to Mythic Europe and the Order of Hermes. ...on players, ''Nigrasaxa'' is a slightly larger, more complex and ambitious adventure, which includes a detailed Covenant by the same name. See [[Nigrasaxa]]. ...5 KB (775 words) - 06:47, 23 September 2022
- ...done with the rules with highly focussed characters. While in a sense an "adventure book", the material is also interesting in developing and fleshing out the ...book combined with a setting book, but one that leaves the old 2nd edition adventure books at ground level. It is about HERMETIC adventures. Old school adventur ...8 KB (1,415 words) - 09:40, 31 December 2015
- The adventure is a bit less introductory than [[Promises, Promises]] and is recommended a ...1 KB (170 words) - 15:46, 13 July 2013
- The second issue of Peripheral Code includes a complete adventure for your Ars Magica saga, set in the port town of Barfleur. in "The Mutabil * "The Siege of Bedford, a complete sandbox adventure" ...4 KB (530 words) - 11:00, 18 March 2019
- * I like the description of Pasaquine and its inhabitants. I found the adventure rather weak and dull. ...2 KB (225 words) - 00:19, 27 July 2013
- ...signed to be cross-compatible with both Ars Magica and the d20 System. The adventure is not an attempt to convert Ars Magica to d20, but simply an Ars Magica su ...2 KB (315 words) - 04:39, 7 November 2016
- : Arcadia : The world of adventure and entertainment. Here, characters experience exciting, thrilling, or amus ...2 KB (359 words) - 16:13, 6 July 2020
- * A rather boring adventure. It looked like an evening's play to me. The scant notes on Flanders make i ...2 KB (276 words) - 18:33, 18 July 2013
- * A superb adventure! The PCs will not figure it out at first, and then gradually get it. Gave m ...2 KB (313 words) - 18:55, 18 July 2013
- [[ArM2|Second Edition]] adventure [[The Tempest]] describes the Cult of Mercury in some detail, mainly on its ...3 KB (409 words) - 18:18, 6 July 2020
- The introduction to the adventure explains how the origins of the Order of Hermes involved the merging of tra ...2 KB (334 words) - 08:52, 4 March 2015
- * This adventure just left me cold. Some nice ideas, but I would have liked it better with m ...2 KB (371 words) - 11:48, 21 July 2013
- ...dventures are well constructed and the areas better thought out. One silly adventure but the rest are good. ...2 KB (372 words) - 13:56, 25 July 2013
- * The adventure in the back seemed remarkably ordinary (although the rules on pious magi ar ...3 KB (449 words) - 16:30, 14 July 2013
- ...on magic or the Order, or Order-noble relations. Would have preferred the adventure section in the back be used for something else. ...3 KB (404 words) - 18:20, 14 July 2013
- ...favors - or more vis/tractatii than they really feel they can afford. The adventure [[A Midsummer Night's Dream]] details a covenant's transition from the yout ...nd thus often attract Infernal attention. [[The Tempest]] is an Ars Magica adventure explicitly addressing a covenant's transition from Summer to Autumn. ...15 KB (2,469 words) - 14:13, 14 October 2022
- Players use Whimsy Cards to influence the plot of an adventure, allowing them ...4 KB (652 words) - 09:06, 9 April 2018
- ...arf, Giant Blooded, Unaging, and Strong Faerie Blood. Romp around from one adventure to the next, and keep threats coming - even a paladin will unite forces wit ...8 KB (1,316 words) - 21:27, 12 September 2014
- '''SPOILER ALERT''': If you are not a storyguide looking for an adventure to run, you’ll probably be wiser not to read this page. It contains lots of ...(a specific type of adventure well-known by RPG players) and of a mystery adventure. ...35 KB (5,777 words) - 18:31, 16 April 2016
- Chapter IV is an adventure entitled "The Short Way Home", which consists of the grogs being transforme ...4 KB (620 words) - 14:21, 21 June 2014