Novgorod Tribunal: Difference between revisions

From Project: Redcap
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== Current Edition Resources ==
== Current Edition Resources ==
;[[Ancient Magic]]
;[[Ancient Magic]]
: provides some useful Fifth Edition stats for Mongol troopers, generals, and shamans.<ref>[[Ancient Magic]], pages 15-17</ref>
: provides some useful Fifth Edition stats for [[Mongol]] troopers, generals, and shamans.<ref>[[Ancient Magic]], pages 15-17</ref>
;[[Hedge Magic Revised Edition]]
;[[Hedge Magic Revised Edition]]
: has detailed Fifth Edition rules for the [[vitki|vitkir]]<ref>[[Hedge Magic Revised Edition]], "Vitkir", pages 120-141</ref>
: has detailed Fifth Edition rules for the [[vitki|vitkir]]<ref>[[Hedge Magic Revised Edition]], "Vitkir", pages 120-141</ref>

Revision as of 06:06, 7 April 2013

The Novgorod Tribunal is the Regional Tribunal covering Scandinavia, Poland, and Russia. It is by far the largest Tribunal geographically, but for the most part it is sparsely populated by both magi and mundanes. It borders on the Rhine and Transylvanian Tribunals, as well as pagan lands to the east. See the Map of Mythic Europe.

Mythic Iceland is also generally considered to be part of the Novgorod Tribunal.

Current Edition Resources

Ancient Magic
provides some useful Fifth Edition stats for Mongol troopers, generals, and shamans.[1]
Hedge Magic Revised Edition
has detailed Fifth Edition rules for the vitkir[2]
Realms of Power: Faerie
has brief Fifth Edition rules for the Volkhvy[3]
Rival Magic
introduces the Muspelli[4], powerful non-Hermetic wizards who are based in Scandinavia and the Baltic region

Current Edition Covenants

We're not aware of any covenants in the Novgorod Tribunal being explicitly mentioned in Fifth Edition material.

Past Edition Resources

The Dragon and the Bear
4th edition Ars Magica published a fairly high powered fantasy setting for Russia on the eve of the Mongol invasions. Introduced volkhvy and lots of Slavic faeries. Now out of print but available as a $15 download at e-23 :
Land of Fire and Ice
covered Mythic Iceland for 4th Edition. Now out of print but sold as a PDF at e-23 :
Lion of the North
the 3rd Edition supplement on the Loch Leglean Tribunal introduced the concept of the Order of Odin and has some coverage of the Scandinavian invasions of the British Isles.
Ultima Thule
covered Mythic Scandinavia for 4th Edition. Introduced vitkir and Finnish wind wizards. It has a 20-page chapter on runes and rune magic.

Past Edition Covenants

Dragon and the Bear detailed 4 covenants and numerous cataclysmic plot lines. Please find below rough conversions of those covenants to 5th edition, following the destruction of Pripet Maior in a Wizards War in 1234.

Saga Links

The following saga websites are set in, or otherwise related to, the Novgorod Tribunal. Feel free to add your own site to the list; please insert it in alphabetical order.

Arx Prudentiae
A spring covenant in the heart of Pagan Lithuania, founded to help create a Pagan Lithuanian empire loyal to the Order of Hermes ...we have learned from the Albigensian Crusade: never forget, never forgive!
Nature's Teeth
A covenant of mages living at the heart of an eternal storm on an island seeped with mystery... and the dead. Logs of the first 26 games. Set in the same universe as the later Prospectus Locus (Iberia) campaign.
Snaefellsjökull
Trials of Novgorod
On the banks of the river Kapsa, in the marshes to the north of the city of Novgorod, lurks a Covenant of young scholars and magicians. After 14 years of battling a series of infernal manifestations, the intrigues of the Sword Brethren, and skirmishes with the local faeries the Covenant of Paparotno has established a learned bastion against the storms approaching from the East. Around them the Novgorod Tribunal decays into chaos, with a wizards march against the rogue covenant Priper Maior now looming. The conflict threatens the interests of Crintera, House Bjornaer and offers Lebensraum to the Rhine Tribunal. As the time of reckonings approaches, the hidden hand of the infernal grows ever stronger....
Vida's Tear
Vida’s Tear is the focus of an Ars Magica 5th Edition campaign set in and around north-western Bulgaria in the years following the Bulgarian uprising of 1185.

References

  1. Ancient Magic, pages 15-17
  2. Hedge Magic Revised Edition, "Vitkir", pages 120-141
  3. Realms of Power: Faerie, "Volkhvy", page 136
  4. Rival Magic, "Muspelli", pages 75-109

Legacy Page

The history of this page prior to February 20, 2012 is located at Legacy:novgorod_tribunal.


Based on material © Copyright David Chart 1997-2000. Used with permission.